Attic in 3D, opinions? 14 replies

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Nemmerle Forum Mod

Voice of joy and sunshine

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26th May 2003

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#11 13 years ago

You may as well use depth map shadows since you're not doing anything fancy with them, the resoloution of those maps should never need to go above 800 or you're better off raytracing it, set the D Map Filter size to three and see if that's better, if you want it softer then set it higher, if you want it sharper then set it lower. Also I don't know if you've done this or not but I thought it worth mentioning. Go into Settings preferences located under the window menu at the top of the screen and select preferences, then look for where it says open attribute editor and change that over to 'in seperate screen' I'm assuming if they haven't shown you how to do shadows properly the chances of them showing you that are remote. It should make things easier to alter without messing up the work area all the time.

Edit: Oh yes, use the spotlight type of light whenever you can get away with it, don't use a point light where you can use a spotlight, point lights take a long time to calculate due to the fact they generate a depth map for six different directions where as a spotlight only does one.




Mellis

B Design (Multimedia Systems)

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16th July 2004

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#12 13 years ago

Hey guys, Like i said, here are some updated shots with textures lighting and everything, This is basically finished except for a couple more objects. Tell me what you think and as always, love the advice! floorPapers.jpg This is sketches of the original design i had in mind and decided to incorperate them into the 3d attic

NewRefractionOrnimante.jpg This is a top down view of the TV area

CloseupRefraction.jpg Closeup of my refraction model!

Cheers guys, i will put some more renders up for you soon.

Feedback Welcome!




Jackthehammer

You can either agree with meor be wrong.

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12th November 2003

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#13 13 years ago

Whoa, thats awesome! I love those sketches on the ground :lol:




Mellis

B Design (Multimedia Systems)

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16th July 2004

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#14 13 years ago

Thanks Jackthehammer, Yeah alot of work has gone into it. I was swearing at my computer so much when i started with textures, they can get so fiddly but after you get used to it, so much fun!!!




Jackthehammer

You can either agree with meor be wrong.

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12th November 2003

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#15 13 years ago

I swear every day at my computer, but it never produces anything that good! :lol:




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