blender 3d 10 replies

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Nice Guy

Trimming bushes. Since 1992.

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30th December 2004

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#1 11 years ago

hello. i know there have been threads discussing this but they all seem old so i'm opening a new one.

i'm slowly moving from windows to linux and basicly the only thing i would be keeping windows for is 3d modelling and games. on windows i used gmax but was starting to get into maya some more but then i had computer probs so i had to reformat... but i wasn't really any good in modelling but was learning slowly... anyway, now i have mandriva linux and when browsing through repositories i found this blender 3d program for 3d modelling. i've only had a quick look into it and started reading a tutorial but haven't really done anything yet. i was also looking at the pictures of things made with this program on the blender homepage and they look VERY sexy :)

now, i'm interested in game modding and as far as i know, most game developers use maya or 3ds max/gmax. and i thought that maybe you guys know, if blender model/animations can be imported into maya/3dsmax/gmax or if they can somehow be exported as authentic game models? :smokin:

post ur opinions about blender..

cu:cya:




Liquid fire

I pretend I'm cooler than AzH

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10th June 2006

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#2 11 years ago

Is blender the program that is easy to use? Make a shape and then drag the points off the grid?..?




Nice Guy

Trimming bushes. Since 1992.

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#3 11 years ago

well in tutorial introduction it says that at first it is very tricky but when you get used to it it becomes very useful and from the pictures i've seen so far you can do a lot with it. however, i haven't used it much yet so i can't tell...

anyway, see for your self... http://www.blender3d.org/cms/Gallery.55.0.html oh maybe i forgot to mention that it's free for download? http://www.blender3d.org/cms/Home.2.0.html




Liquid fire

I pretend I'm cooler than AzH

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10th June 2006

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#4 11 years ago

Nice Guy;3513332well in tutorial introduction it says that at first it is very tricky but when you get used to it it becomes very useful and from the pictures i've seen so far you can do a lot with it. however, i haven't used it much yet so i can't tell...

anyway, see for your self... http://www.blender3d.org/cms/Gallery.55.0.html oh maybe i forgot to mention that it's free for download? http://www.blender3d.org/cms/Home.2.0.html

Compared to other programs i hear that this one is a winner in easy. So Im using it as . Im going to try it . :D




theelusiveyoda

jedi master yoda

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31st March 2006

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#5 11 years ago

3ds max works on linux i believe but im not 100% sure ill try it on my other pc in abit




Phoenix_22 VIP Member

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23rd September 2004

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#6 11 years ago

As far as I know, Blender objects should be importable in Maya and 3dsMax, Cinema 4D as well. As long as they all use the .obj designation, it is fairly universal.

In my opinion, Blender is good for open source software (in other words, free), but Maya blows it away as far as rendering power is concerned. In my opinion, get another computer that is fairly cheap, but can still run Maya, as if you have it, it is very useful for modelling, even for rendering, mainly because its rendering engine is one of the best out there.

I'm not sure if it works on linux, but you may want to look into Wings3D, I've heard it is cheap and fairly adequate.




-=[Ranek]=-

LOTRO Junkie.

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#7 11 years ago

I use blender and I also used to do models for Empire at war, you can export as .3ds but its buggy and it doesnt always export a model and never will if it doesn't first time, but to get a round this i export as .obj and then import it on 3ds. Blender is a very easy to use porgram compared to 3ds max and Maya. I know this as my uncle has both 3ds max and Maya and i use them at his regularly, I have blender and find it much easier to use, plus its free! :D




Nice Guy

Trimming bushes. Since 1992.

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#8 11 years ago

i've used maya, 3ds max (trial version) and gmax so far. i havent got any good feedback from 3ds max, but gmax, in my opinion, can be kinda clumsy from time to time. however, i'll borrow the newest 3ds max from a friend and try it. maya looks nice and useful but it takes time to get used to and can get tricky (atleast from my experience) - it has made me spend hours just looking for a way to do very simple things. but most of all, unless i'm mistaken, none of the above dont work under linux.

however, i'll do some research into that :)

anyway, thanks for the info guys, i guess i can now actually start modeling for real :)




Nice Guy

Trimming bushes. Since 1992.

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30th December 2004

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#9 11 years ago

Phoenix_22;3517204As far as I know, Blender objects should be importable in Maya and 3dsMax, Cinema 4D as well. As long as they all use the .obj designation, it is fairly universal.

In my opinion, Blender is good for open source software (in other words, free), but Maya blows it away as far as rendering power is concerned. In my opinion, get another computer that is fairly cheap, but can still run Maya, as if you have it, it is very useful for modelling, even for rendering, mainly because its rendering engine is one of the best out there.

I'm not sure if it works on linux, but you may want to look into Wings3D, I've heard it is cheap and fairly adequate.

so if i understand correctly, you suggest me to get another windows computer for maya? i guess you havent read the first post correctly, i said that i have both linux AND windows installed on my comp so i can have all of those programs installed :)

but i'm planning to completely move to linux and use windows only for games and programs that i need the most and dont work or dont have a similiar program under linux. thats why i ask about compatibility and stuff :)




Phoenix_22 VIP Member

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23rd September 2004

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#10 11 years ago

Windows and Linux? Wow, haven't heard that one before, you've got it all then. :p

For game models you should go with blender, simply because it is free, it works decently, and it is more practical.

Maya is what companies like Pixar use for modelling and animating, I mean, you could use it if you have it, it will take a lot longer probably and will be more timely, but in the end, you would probably have the best models out there. :p

But, at the same time, take a look at the website and the prices Maya is going for; it is a big-time program indeed.




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