I recently made a new signature that has a cutout render with transparency ontop of it. Here it is:
Look at the top part of the cutout render. I'm getting that extra white junk all around the outline of the cutout part of the render. At first I thought it was because of blurring I had put to soften the outline edges so I took that away but alas, same problem. I'm sure this has happened before, what do I do to fix it? thanks cc
.gif's do that a lot because of their rendering problems. You'll be hard-pressed to fix it, but you could do one of several things:
1) Cover it up. Put a glow or a stroke around Hendrix's head. 2) Split it. I discovered this a while ago making an animated .gif: you make the animation part of the .gif and then make a .png of the other half. Then stick them next to eachother. It looks great (provided the .gif portion is square or rectangular) and saves quality, I'll make a quick example with permission to edit your work.
3) It could be that you just missed the white stuff. Make a layer under your render, fill it with a bright color like red, and look to make sure you erased all the spots. With Photoshop's background you often miss spots like that. Discard the red layer before you save.
Method #2 explained:
I've made 2 pictures, an animated .gif and a static .png. The .png saves quality much better and won't screw up on rendering transparency. They are the same width, so I stick one on top of the other.
The two fit together perfectly, solve your problem, and save some space. You might still see white in the .png, but that's because I did it quickly and paid little attention to getting it all. I've also done ones put side-by-side with a [.png][.gif video in a square frame][.png] It looks amazing, saved a lot of space too. I'll post a link in a second.
http://gamingforums.com/showthread.php?t=288716 Post #12 (I'll admit, I have no clue how to link to individual posts) Notice the quality change between the split images and the static portions of the first .gif. The ONLY thing is that you sometimes get formatting problems where one image is shifted a few pixels up or down.
Go right ahead. I'd appreciate it.
I've made 2 pictures, an animated .gif and a static .png. The .png saves quality much better and won't screw up on rendering transparency. They are the same width, so I stick one on top of the othe
That's the cleverest thing i've seen/heard of, this year :eek: That's very cool, i may have to try that myself - just started to use movies in my sigs, so *.gif is inevitable. The *.png on top of the *.gif is such a clever idea - have to say, there is no way i would have thought of that :p
.gif does not like anti-aliasing or semi-transparent pixels. So if you need to make sure that all pixels neighbouring a transparent area are full. Otherwise you get this white fill in their place.
Basically take a 1 pixel eraser (no blurred edges) and get rid of these pixels.
Never knew that, that explains a lot...