Well look at that. I have to do a buff project and i chose MMORPGs and FPS. Odviously there is a huge difference, but tell me what you think about them. Whats better in your oppinion, different little facts you know about either genre - anything would help. But mostly do it because it's a social act =P:deal:
MMORPGS- Pros-Theyre more fun to play because you get to interact with hundreds possibly thousands of other people at the same time. Cons-Lag. Stupid people joining and asking too many stupid questions. Most usually have a monthly fee to keep on playing however some new exceptions have been created (Guild wars...) FPS- Pros-Usually fun, but sometimes gets a bit boring. Cons-Some have multiplayer. Some you have to subscribe to an internet service to get multiplayer..
Well, both are good and bad.
FPS's are action filled, and great fun. However, I suppose you could say they do get a bit repetitve after awhile. Mulitplayer is awesome.
MMORPG's are great also. Meet up with thousands of others, play for ever just to try and finish the game, and still not be the best. However, if time isn't someting you have screeds of, then maybe not.
Yeah i agree that the FPS games are more action packed, but they have limited multi player action. But the MMORPGs - to me at least - get boring after a while. know what i mean?
Ex-MøđęRāŧǿr ø₣ Geňęrāł Gāmíňĝ
31st January 2004
After a while, MMORPGS become boring for me. Though there may be different things to do everytime, your still the same old person/mage/dragon/fairy thing etc.....casting spells on monsters/people, or attacking them with swords. The few I have played have become repetative pretty quickly, which has put me off MMORPGS, an because of this, I am sceptical of buying Guild Wars - I want a game thats gonna last me for a long time. FPS are more action packed, but even these can become repetative, though multiplayer allows you to play with different people with different skills or tricks, which gives more originality every time you play an FPS online. Also, many FPS have new maps/mods released, giving a new aspect to the game, and giving you more options again.
How can you say that FPS's last longer. And Guild Wars's PvP combat should keep you going a long time after you have finished the PvE content. And besides, I am in the knowledge that you've only ever played one MMORPG and that was that crappy MU Quest thing. But I don't see how you can say MMO's won't last you a long time, they are by far the game's with the most longetivity! Look at EQ, people still play it now and how long has that been out. Currently, I'm pretty bored of FPS's, besides new releases being on the dry side, I'm getting bored of them, I'm playing WoW again atm, and it's great. I never used to be a huge RPG fan, but something has changed. I'm still going to buy BF2, I've been looking forward to it since it was first announced. FPS are sometimes repetitive. Once you've sampled all the maps and guns and vechiles there's nothing to do but improve your skill. Which is still fun. But on an MMOG there's always new area's and to refer back to Soviet's post, like FPS's have mods, MMO's have content updates, so there's always something new to see.
MMOPRGs are fun like giude wars is very short depends. but i like FPS
both pwn in their own way, example UT2004 is great fun playing with 30 ppl on a 2 player map -> with instagib on :)
Guild Wars (just got the game, now an addict:p) there's so much to explore, so much you can change in your own fighting style and guild up with others and fight till you cant fight no more.
MMORPG's are really fun at the start but later on when you level and get higher can get boring and not fun(like needing raid points to get good items in guilds and lack of things to do). FPS are easy to pick up and play, plus are really fun but if only a few maps are good, gets boring fast. Over all i'd like FPS's more.
I dont like the Fantasy Dungeons and Dragons style MMORPG type of game which is why I play EVE Online. I enjoy playing it because everything you do has a consequence. I recently fought in the defense of the Providence region of space for the Huzzah Alliance against the Captain Morgan Society. My corp and I were the sole defenders (about 9 active members) of the Huzzah Alliance's space, and its a tough job. Wars are fought in EVE between corporations and Alliances, people die, how warfare is conducted changes, and the Geographical map of the universe also changes and shifts. However FPS's have no consequence like that. You kill someone, and they respawn. You win a map but it doesnt 'mean' anything in the long run. I do enjoy playing FPS's dont get me wrong, but I prefer something that requires team co-operation such as Wolfenstein Enemy Territory, Day Of Defeat and Forgotten Hope. Ive gone off CS recently in favour of DoD and Forgotten Hope. Clan wars are fought in FPS's but it doesnt really have any significance. Your clan might advance up the ladder a bit. So what?