I've got mine planned out: Race:Human Class:Rouge, Assasin I love rouges
Inyri ForgeYou'll love it. The original campaign is by far the best of the three, though.
The original campaign is goood, but Hordes of the Underdark is better, except the third chapter(damn you, Mephistopheles).Add to that that in Shadows of Undrentide and Hordes of the Underdark you can control your henchmens inventory(which you could not do in original campaign) and you see that the expansions better than the original.
Personally, I like Clerics, for they wield magic as well as melee weapons very good, and they can wear heavy armor without fear of failed spells, and you can see that Cleric is very good. Of course, Wizard and Sorcerer are better in terms of magic attacks, but once the opponent closes in on them, they can do very little to defend themselves, unless they have henchmen and familiars to defend them, and they cannot wear armor for there is a chance that their spells can fail in casting. Of course, the first four tiers of Clerical magic does not have too much offensive spells, but from the fifth tier they wield some of the most destrucive spells there is(of course wizards and sorcerers have better, but they wield arcane magic, whilst Clerics wield divine magic, and that is the difference between these two classes).
Well I've played the OC, and I've done some of SoU, and very little of HotU...But multiplayer has claimed my soul. :(
Voice of joy and sunshine
26th May 2003
Well all arcane magic users should pick up a high-level summon spell in NWN because the other spells they could use to keep people at a suitable distance from the 3e ruleset aren't in there. PnP versions of mages had a variety of methods they could use to keep enemies at a distance. (And a heck of a lot of other cool stuff)
Crazy WolfForgotten realms are awesome. What I kinda want is a complete map of the place. I know where Icewind Dale is, and all the way down to Calimport, but the rest, like Thay, Kara-Tur the Moonshaes, or Halruaa, I have not seen on any map. It'd be AWESOME to have a full forgotten Realms map, where you could set the year, etc, so you have your character live through the time of Troubles or something.
I have been writing letters forever to try and get them to do a game on the "Times of Troubles". Sooo much action could be put into it. The Thayan construct that elminster had to battle. Godlike avatars walking about. renegade wizards. Undead. The blood of malaug, wondering the countryside. The ability to search the castle of the Purple Dragon. To meet up with Vangerdahast and the Steel Princess. But again .... what the hell do developers know ? They have the best games right there infront of them and yet, do not use them. Imagine meeting up with Jarlaxle in Calimport. sooo many things to do .... BG was truly an Epic game and series.
Thad be awesome if they did that, BG was teh best.
I am playing a Paladian Monk. I take two levels of Paladin for the Saving Throw bonus and fill the rest with Monk. It works for me :D
Usally with this type of RPG, I go for Magic class, so Wizard or Sorcerer for example, as from most games its a refreshing change. First time aorund I played as a Sorcerer, but my character was very vunerable when the battle was 1 v 1, or they concentrated on my character and not my companions. So I used Fighters as companions most of the time, so they could fight and keep the enemy occupied, while i throw over some spells from the back of the action. I managed to complete the game as a Sorcerer, and now I am starting another character in NWN2. This time I have gone for something I have never played before, a Bard. My Bard uses a Longsword & light armor at the momemt, so he is a nicely blalanced character, in that he can handle himself in battle, and not as vunerable, as say a Sorcerer.