29th January 2005
Cevat Yerli, the CEO of Crytek, stated to CVG that the company is still "looking into" whether or not making TimeSplitters 4. Yerli, who says that while he enjoyed the games himself, Crytek had been unable to find publishers willing to distribute the game because they are not sure anyone would buy it.
So he has challenged TimeSplitters fans to "tweet" him to show how large the community is. In his most recent tweet:
"I had 2 interviews that provoked this question, how big is the Timesplitters Community? Let me hear you!! TS2 rocks, one of my alltime favs!"
Crytek is evaluating whether there is still scope to develop a new TimeSplitters game, the company's chief executive has told CVG.
Cevat Yerli said that, although Crytek isn't currently working on the highly acclaimed shooter series, he personally wishes the company would, although a retail release is out of the question. "Look, I wish we were working on it. I will say that," he told CVG in Los Angeles last week.
"I think hopes are high, but change has to happen in the platform space. I'm very excited potentially about the idea of a TimeSplitters for G-Face.
"The thing with TimeSplitters is, if we made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don't know how big the fan community is unfortunately.
"And we don't want to design this as a packaged goods game that launches on a console, and even if we wanted to I don't think publishers would like the idea. That is the truth, and that was the truth even before we bought Free Radical."
Crytek acquired Free Radical, the Nottingham based developer of TimeSplitters, in February 2009. Since then the company has faced persistent requests to return to the franchise.
Former Free Radical MD Steve Ellis previously said he shopped around the idea of TimeSplitters 4 to publishers and "nobody was interested" - a fact Yerli backed up.
"The concept behind TimeSplitters was pitched around before we took over and Free Radical had no luck. We think even on CryEngine and with Crytek behind it there would be fundamental issues with the concept," he said.
"However, TimeSplitters had one of the most fun multiplayer games ever, and G-Face is a social entertainment platform - it's about online gaming. I love the idea of a TimeSplitters for G-Face.
"I love the idea, and I wish we'll work on it, but currently we are not working on it."
One potential avenue for getting the game off the ground is the crowdfund platform Kickstarter, but Yerli expressed concerns over whether it would be appropriate for such a large company to call on fan funding.
"I've been asked this question internally and I said, 'how can we do a kickstarter? It wouldn't feel right.' I suppose if someone really, really wanted to...
"I guess the other issue is this; the reality also is we're quite a large company, but also we have capacity limits and we don't want to hire 15 people just to do this game. Kickstarter is a concept we thought about seriously... we'll see. Time will tell."
Of course, after the issues with Timesplitters 3, maybe no one is really excited to see the series return, and wehther or not Crytek could make an installment that would have the charm of the old games. Maybe too much time has passed- maybe the publishers feel the game would not fit in with the current popularity of military-themed shooters.
7th January 2011
Commissar MercZ;5644497Maybe too much time has passed- maybe the publishers feel the game would not fit in with the current popularity of military-themed shooters.
If they think that, they're dead wrong. Another game like TimeSplitters is exactly what the market needs, IMO.
4th August 2006
Totes;5644529If they think that, they're dead wrong. Another game like TimeSplitters is exactly what the market needs, IMO.
I only ever played Future Perfect on Xbox, a year or two after its release, and honestly wouldn't mind if they either updated the existing ones or continued with ideas to make a new one. I've got to admit that it was fun and funny, and quite refreshing to play. Personally, the current "popularity" of military shooters is only here because gamers (console and PC) aren't really being offered an alternative to them, because they've been money makers due to CoD4 and the consoles. As long as the CoD series is still making money and gamers are still presenting their wallets to be milked by overpriced DLC AKA map packs, and other publishers following the trend for the money, we're not going to see much variety with FPS games. Or other genres that seemed "dead" and get turned into an FPS game to try and cash in. Greed induced stagnation. It's F'ing depressing!