Hello, I‘d like to ask for some help. I‘m working on indie browser tactical RPG with turn based combat and I need people‘s oppinions and some feedback. My plan is to make a really deep hero development system and battle system near perfections. But I cant do that alone, so I need your help on testing, balancing things out. Features enabled for alpha #3 testing: * Town & Merchants * Scholar * Leveling up * Arena * Dueling * Upgrading Features currently disabled: * Travelling * Quests * Dungeons * Fighting Monsters * Upgrading experience * Multi-classing
Also, because test needs online players to test, I suggest you to come online at evening. 19.00 or so : ) http://www.dakija.com Here is some pictures: Thank you : )
Alpha #3 test is heading to the end. It will end at 2013-07-13 00:00:00. Maximum level is enabled from now on – get it via Scholar on the left.
Hope to see you at the evening for some nice fights : )
p.s. Also, leave your thoughts on how to improve on Forum or via Feedback button on the right in game.
4th October 2016
This game is my favorite, i played this game many times. Thank you for sharing stats and info. _____________________________________ http://www.plagiarismdetector.net/ Plagiarism - Wikipedia, the free encyclopedia Plagiarize - Definition and More from the Free Merriam-Webster Dictionary
Brendon77;5707193This game is my favorite, i played this game many times. Thank you for sharing stats and info.
So nice to hear that :)