So how is Guild Wars different from MMORPG games? I haven't played this game yet but I just wondering. Plus, is this game worth buying?
Yeah, it's definately worth buying.
How is it different?
Well, main difference is it rewards tactical play rather than hours played. It has a level 20 limit, which although doesn't sound like much, it doesn't makkter as to win in PvP (most of the game's focus after level 20), you need to play tactically and think about your game, rather than grind away for hundreds of hours.
17th June 2002
The main difference is that it isn't actually a MMORPG. The developers call it a 'CORPG', I think.
CORPG = Competitive Online Role-Playing Game
People say I post too much
12th February 2004
Speaking about differences, would it be acceptable for someone living in the dark ages of 56k dialup to play? Are there monthly updates of 60mb+ like WoW? I know it doesn't take forever to do things, which is a big plus over WoW - bloody thing took me 17 hours on a friends account to accomplish what I would consider nothing.
17th June 2002
There seem to be weekly updates, every Wednesday I think. I'm not sure how large they are, but they're certainly nowhere near that large. They literally take a couple of seconds on broadband to download. The first few times it happened I didn't even realise it was downloading a patch, I thought my computer was taking a little longer to load it than usual. Best patching system ever, I think. Anyway, I don't know how much fun you'd have with 56k, what with people on broadband claiming to have experienced bad lag. Maybe you'd be OK with the PvE areas if you only took NPC henchmen with you, I don't know. I think I remember hearing some people talking about playing it on a 56k modem at a half-decent speed, but you probably won't be very competitive in PvP.
OMG! I thought they stopped doing 56k a time ago... Surprises me that its still around..
Try it I guess. I've heard it's playable, if not fun ...