Call me Pingwin
26th May 2005
Slashdot writes: "Kohato brings word of a new Electronic Arts marketing strategy that aims to start monetizing game demos. According to industry analyst Michael Patcher after an EA investor visit, the publisher will start selling "premium downloadable content" prior to a game's release for $10-$15 that is essentially a longer-than-usual demo. Patcher said, "I think that the plan is to release PDLC at $15 that has 3-4 hours of gameplay, so [it has] a very high perceived value, then [EA will] take the feedback from the community (press and players) to tweak the follow-on full game that will be released at a normal packaged price point." He also made reference to a comment from EA's CEO John Riccitiello that "the line between packaged product sales and digital revenues would soon begin to blur.""
Thoughts? It sounds to me like they're trying to get people to pay for beta tests. I'm not sure how 3-4 hours for 15$ is also high percieved value but oh well. I don't like this at all, it seems like just another way to milk the customers.
They also said that: "If DICE were able to follow Battlefield 1943 with a full-blown European WWII campaign game a few months later, it would have been a wild success,"
I don't really get it... If I paid $15 for a short game, why would I be more likely to pay another $50-60 for the other 66% of it? There would be less money in my pocket to give them, not more. I would also be less likely to try out their product in the first place because it's not free.
24th September 2007
They've become worse the Ubisoft now. No more EA games for me.
17th July 2006
Good luck trying to avoid them DE. They are everywhere.
22nd September 2005
Thanks to thos, Mass Effect 2 is officially the last EA game I will ever buy.
Those bloodhounds will never get any more of my money now.
Admiral Antilles;5276064Good luck trying to avoid them DE. They are everywhere.[/QUOTE]
He'll be fine if he pays attention to the box.
[QUOTE=Dragonelf68]They've become worse the Ubisoft now. No more EA games for me.
In my opinion, Ubisoft was never bad until they started their draconian DRM service. EA had to match them and then one-up them to take top spot as most hated company. Let's see what Activision or Microsoft does next.
There must be a competition going on to see who can treat the customer the worst (and get away with it). It's sad that EA had to join because they were building a reputation.
Anyway, quite funny stuff that shows that greed is taking out the gaming industry.
Yep. Too bad that there will always be a buyer no matter what they do. It's just that there are less and less with every step they take in the wrong direction.
I know EA's had financial troubles, but this really isn't fair to the customer. Again, though, fairness is dying among most of the top publishers.
It's sad that they can get away with this because you can't get enough people together to organize a large protest against this.
What EA is doing is akin to renting a game at a store, except that EA is giving you an incomplete game at a price instead of you paying for the right to have a complete copy of a game for a few days. And demos have always been free. Always. This is plain unacceptable.
Whatever future bullshit that a major publisher pulls in the name of profit or "copyright protection" will no longer surprise me, but it will serve to anger me.
24th October 2007
Microsoft makes games?
EDIT: I was making a post, but I lost it :(
Anyway, yes they do make games, and they publish them, too.
They also have a form of DRM where you have to download their GFWL client in order to play their games. It doesn't have to be on, but you have to download it nonetheless. It's nothing of bother to me, and all GFWL is is an extension of their Live service that you may be familiar with from Xbox 360. In fact, 360 and GFWL achievements are connected.
24th October 2007
Killer Kyle;5276248EDIT: I was making a post, but I lost it :( Anyway, yes they do make games, and they publish them, too. They also have a form of DRM where you have to download their GFWL client in order to play their games. It doesn't have to be on, but you have to download it nonetheless. It's nothing of bother to me, and all GFWL is is an extension of their Live service that you may be familiar with from Xbox 360. In fact, 360 and GFWL achievements are connected.
I can't play GTA IV because of GFWL. I think charging for demos is a bad idea though.