Epic Games designer claims PC Market is 'in disarry'. 15 replies

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Flodgy

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27th May 2004

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#1 10 years ago

GametrailersEpic Games, a long time developer of PC titles, is switching gears to favor console development, said Unreal designer and Gears of War creator Cliff "CliffyB" Bleszinski.

"For me, the PC is kind of the secondary part of what we're doing," Bleszinski told MTV Multiplayer. "PC is important for us, but right now making AAA games on consoles is where we're at."

But the outspoken developer didn't stop there. Bleszinski added the PC market is "in disarray" and wasn't as lucrative as console gaming.

"I think people would rather make a game that sells 4.5 million copies than a million and Gears is at 4.5 million right now on the 360," he said.

On the PC front, Bleszinski sees web-interface, social networking and MMOs taking over and keeping power for the indefinite future.

"What's driving the PC right now is Sims-type games and [World of Warcraft] and a lot of stuff that's in a web-based interface. You just click on it and play it. That''s the direction PC is evolving into," he said.

Source.

I mean. What the fuck? This guy must have either made really shit PC games, or never have owned a machine decent enough to enjoy them.

The PC market is far from being in disarray, Crysis, CoD4 and other shooters are driving it forward, as well as innovative pieces such as Spore. It holds the best hardware, the ultimately better gameplay for someone who regularly plays games, and holds the ability to mod the products within it.

Console games are currently overpriced, limited to few genres and aimed at a casual gamer.

I might be overreacting, but could someone honestly find an example where the PC Market is falling?




BlitZ, The 57th

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20th April 2007

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#2 10 years ago

ditto.

consoles really just gets an EPIC fail from me especially in the FPS and RTS genre. FPS is just hard on to aim ( and for those of you who think that you can aim well especially in halo games, they have a mild weak auto aim system that actually helps you ).

The PC Market is more strong than consoles IMO. if your graphics start to suck in the Computer, just get a better graphics card. if your graphics suck in consoles, well, let's just say that pistol comes in real friendly when you get frustrated. PCs can be upgraded, add-ons, easier video capturing.

P.S. i think Consoles are only good for TPS and just.... Adventure type games etc. Final Fantasy. (not because i suck at those in consoles :X ) but the controls are just much more smooth in PCs and if you really find a challenge in PCs then it's a real gaming challenge....

P.P.S i can find several more computer shops than shops that sell console games in the ratio of 17:1 respectively.




Chocu1a

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3rd August 2005

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#3 10 years ago

Know this also. as far as the 360 goes, The Unreal 3 engine is about the best engine for that console. Guess who owns that engine? Epic Games. On pc, the Unreal Engine is already being surpassed. Why wouldn't the creators of the best engine for consoles say pc gaming is passe...he wants to sell more consoles, therefore more games that will utilize his game engine.




crisissuit3

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17th August 2007

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#4 10 years ago

wtf. how is this possible. pc games are lower then console. this is heresy. i must call the great video game gods.




Nemmerle Forum Mod

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#5 10 years ago

Well piracy is a heck of a lot easier on the PC, add to that the wide range of different hardware capabilities meaning not everyone can play the new hypersonic game you've just made, the competition from MMOs and the like, and you've just got a market that's really difficult to work with. And in recent years people have been less willing to risk their investment on the PC due to the rising cost of making games. If you wanted to hold onto the PC market what you really should be looking to do is to bring the cost of asset creation down, that's a bitch, maybe make games that will run decently across a wider range of hardware too, not a whole lot you can do about piracy.




Guest

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#6 10 years ago

This is probably because buying a 360 or PS3 is much easier than upgrading a computer (many do not know how to) or buying a whole new one. To buy a whole new one is expensive obviously and if they do want to get a new one, they don't know what hardware to get. When you get a 360 or PS3, you are guaranteed that you can play the games that come out for it. This scenario fits kids and teens more than adults. What kid is going to convince their parents to upgrade (how to upgrade??) or buy a whole new computer(very expensive most of the time compared to console prices)? This scenario probably has some sort of impact on the market. I'm just pulling this out of thin air, but it seems logical.




>Omen<

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#7 10 years ago

No Flodgy, what you read there is sad but true, and it's because a lot of devs would rather sell out to quantity over quality. Sure it's ridiculous to most PC gamers that hordes of console players shell out $60 a pop for games that don't have near what the PC platform can offer, but just the same they are literally making industry changing tycoons out of the brat pack of next gen devs like ole Cliffy boy. As far as I'm concerned anything good Epic ever did for PC is all for not now that they've turned on us. Cliffy can jump off a cliff as far as I'm concerned. Maybe when he's old and grey he'll realize integrity is more important than wealth.




Flodgy

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#8 10 years ago

Count_Chocu1a;4218002Know this also. as far as the 360 goes, The Unreal 3 engine is about the best engine for that console. Guess who owns that engine? Epic Games. On pc, the Unreal Engine is already being surpassed. Why wouldn't the creators of the best engine for consoles say pc gaming is passe...he wants to sell more consoles, therefore more games that will utilize his game engine.[/quote]

That's true yes, but why not tweak the engine? Consoles have a limited life span... they'll make quick money sure.. but never profit in the long run.

StormX312;4218067This is probably because buying a 360 or PS3 is much easier than upgrading a computer (many do not know how to) or buying a whole new one. To buy a whole new one is expensive obviously and if they do want to get a new one, they don't know what hardware to get. When you get a 360 or PS3, you are guaranteed that you can play the games that come out for it. This scenario fits kids and teens more than adults. What kid is going to convince their parents to upgrade (how to upgrade??) or buy a whole new computer(very expensive most of the time compared to console prices)?

This scenario probably has some sort of impact on the market. I'm just pulling this out of thin air, but it seems logical.

I agree with your points there whole heartedly, I remember in my teen days it was hard to convince my parents anything of the sort =p, but, I still fail to see how this terms the PC market in 'disarray'.

[quote=>Omen<;4218103]No Flodgy, what you read there is sad but true, and it's because a lot of devs would rather sell out to quantity over quality. Sure it's ridiculous to most PC gamers that hordes of console players shell out $60 a pop for games that don't have near what the PC platform can offer, but just the same they are literally making industry changing tycoons out of the brat pack of next gen devs like ole Cliffy boy. As far as I'm concerned anything good Epic ever did for PC is all for not now that they've turned on us. Cliffy can jump off a cliff as far as I'm concerned. Maybe when he's old and grey he'll realize integrity is more important than wealth.

As I said earlier, consoles are nothing but a quick fix that is ultimately outdone a few years down the track by a predecessor, completely nullifying any past games (look at the lack of backwards compatibility we have with the consoles now.), where as with a PC, you're always guaranteed to be able to play the old classics no matter what, well, with some exceptions of course, but they are few.

I understand that many companies are turning to the quantity not quality approach and selling out, yet, not understanding why this means the PC market is falling. Two major consoles have been released in the past year or so. It's just a fall back while they get the attention, once the next generation is announced things will slide back to PC.

Thankgod for Valve, Bioware, Infinity Ward and the like who develop quality PC Games.




XCON_Faxion

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#9 10 years ago

Maybe Epic is just sore since Unreal Tournament 3 did sell as well as they had hoped. :o In all seriousness I wouldn't say the PC market is in disarray. If anything major PC titles are no longer exclusive to the PC as they once were which has made console ports the center of the attention while the PC port goes unnoticed. Lets face it many big titles such as CoD 4 and Bioshock were great games but were not PC exclusive and looked and ran decently on the consoles as they would on a mid ranged PC. The lack of PC exclusive titles has given developers the impression that PC gaming is falling out of favor. Epic sets the expectation of PC games to sell as well as did the HL2 and Doom 3 days. In those days the difference between PC and console was drastic. The ability of the newer consoles to get graphics and deliver frame rate of the PC is an achievement which has caused many PC gamers to flock to consoles as a cheaper alternative. Rightly so as the cost of upgrading a PC is expensive as ever in light of how demanding many of our newer PC titles have become i.e. Crysis. PC gaming is not in disarray but rather it has been overshadowed and given less attention due to the huge publicity surrounding console titles and ports thus leading to the assumption that the PC market is struggling. Just because PC exclusives like that didn't sell too great Crysis (too demanding on PC) and UT3 (Got old after UT2K4) doesn't mean PC gaming is dying.




&gt;Omen&lt;

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#10 10 years ago
Flodgy;4220721I understand that many companies are turning to the quantity not quality approach and selling out, yet, not understanding why this means the PC market is falling. Two major consoles have been released in the past year or so. It's just a fall back while they get the attention, once the next generation is announced things will slide back to PC. Thankgod for Valve, Bioware, Infinity Ward and the like who develop quality PC Games.

He didn't say failing, by disarray I think he meant not doing nearly as well as it was in a pure profit sense compared to the competing platforms. PC gaming has declined from the order it used to fall in market wise, that in itself justifies the use of the word disarray. It's partly due to expensive upgrades being needed, partly due to the time it takes to make and patch the games. IMHO the state of PC gaming's status is worse off than some take it for. Money drives any business, it's something you cannot get around. Anytime you have console titles outselling PC titles 5-1 more devs are going to want to write for consoles than PC. It's easy to see that we are getting less in PC games for the most part than we used to. Sure the graphics are better but the games are now expansion length, with poor story structure and often quirky AI that takes months if ever to get properly patched. It's mainly due to not being able to justify a lot of time to make titles that sell a a lot less copies than their console counterparts. Face it, the general public cares very little about quality anymore whether it's the fast food they eat, the bit rate of music they listen to, or the quality of games they play. A lot of gamers are just wanting to play a lot of titles as they get bored quickly. That means many would rather buy lots of console titles that are easier and quicker to make because they have smaller maps, less detailed graphics and are written for specific hardware. BTW, for the few PC game devs you mentioned there are a half dozen more that have turned into primarily console game makers. They may still make PC games but they're usually crappy console ports. Much of it has to do with some of the largest publishers catering to consoles more than PCs anymore, because that's where most of the money is. I'm in full agrreement with you on Valve and IW, but Bioware makes primarily RPG games. Though it is mostly personal preference in my preferring FPS over RPG, I feel much of what strengthens the console following is the many RPG games made for them. In PC gaming the ratio of RPG to FPS gamer is much lower.




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