Fable III 64 replies

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Serio VIP Member

The Dane

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#31 8 years ago

It's one of the better series. I loved how open and accessible Fable II was, especially with the whole family and housing aspect. I broke more than a few homes to find a good one, but it was fun nonetheless. But I expect people to complain and whine when Fable III is released, just as they did with Fable II, because they read between the lines instead of taking what the developer(or in this case, Peter Molyneux) literally. Did he say there would be millions of individual poppies? Yes. Was there? Yes. What did people hear? There would be millions of individual models for the poppies. :cort: The game lived up to what the developers promised, but people kept reading between the lines. I wasn't at all disappointed with Fable II. On the contrary, I was expecting a low budget arcade title with very little stuff to keep you entertained.




G.R.A.E.M.E. VIP Member

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#32 8 years ago

Well said Serio. People whined about Fable II way too much while it wasn't that bad at all. I must say though, so far, Fable TLC was the best experience, despite the lesser graphics.


Formerly known as Graeme and Arld.



Mr. Matt VIP Member

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#33 8 years ago

My complaints with Fable 2 have nothing to do with poppies. I didn't even know poppies were a factor, unless you're using that as an example for comic effect.

Peter promised us a complex moralistic system that would make us think. The only moral decision I can remember making was the choice between either growing old rapidly, or making some random NPC with no backstory, and therefore no emotional connection whatsoever, grow old instead. Given that the random screaming woman probably wasn't going to save the world in your stead, it was a no-brainer.

They also promised complex social interactions and the ability to raise a family. I don't know about you, but I've never kept a girlfriend purely by farting and belching at her repeatedly.

They promised an open world, but it was small, and split into even smaller and disconnected maps.

They promised a complex combat and levelling system, instead we had a button masher with highly simplistic trees of skills.

They said we could personalise our characters with our choices, which amounted to a halo or horns, and usually a tall fat bloke if we chose to diversify our talents.

All of the innovative and revolutionary functions we expected, were half-arsed and poorly implemented. They focussed too much on captions for the back of the box, and forgot to make it a fun and involving game.

And don't even get me started on the perpetual generation of gold.




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#34 8 years ago
Mr. Matt;5390769Peter promised us a complex moralistic system that would make us think. The only moral decision I can remember making was the choice between either growing old rapidly, or making some random NPC with no backstory, and therefore no emotional connection whatsoever, grow old instead. Given that the random screaming woman probably wasn't going to save the world in your stead, it was a no-brainer.

Yes, this was the case in Fable 2, and it was annoying. However, Peter Molyneux is a developer (and perhaps one of the very few this globe has) who is extremely passionate for what he actually does, and is also one of the few who actually criticizes his own work, regardless of whether people thought it was a great game or not. And as such, he acknowledged that Fable 2 was not nearly as good as Fable 3 will be. A lot has changed, as well as shown that most promised things were implemented into Fable 3 -- unlike Fable 2.

They also promised complex social interactions and the ability to raise a family. I don't know about you, but I've never kept a girlfriend purely by farting and belching at her repeatedly.

Women differ. Perhaps they're in the minority, but there are women who manage to make you think (or say) "disgusting!".

They promised an open world, but it was small, and split into even smaller and disconnected maps.

They might have promised that, but the same story was in Fable/Fable TLC. Yet, nobody really complained. In-fact, that matter isn't really to be complained about. It's open enough to be enjoyable for an action-adventure game with RPG elements.

They promised a complex combat and levelling system, instead we had a button masher with highly simplistic trees of skills.

That's one of the mistakes of Peter Molyneux, and one that he has acknowledged, too. That said, Fable 2's tiresome skill tree and 2D interface has been thrown out, and instead, in-game, instant things will occur instead. Fable 3 also won't work with the tedious experience orbs either; this time, for leveling, you'll have to collect "Guild Seals" which act as the new experience, which you'll obtain by doing more 'immersive' actions. These, being things such as spending time with your family, doing actual vital quests, and more.

They said we could personalise our characters with our choices, which amounted to a halo or horns, and usually a tall fat bloke if we chose to diversify our talents.

That has been completely overhauled in Fable 3. Or rather, expanded. Not you'll only have the repetitive good/evil and corrupt/pure combinations, but you'll also have a lot of others things that affect your appearance from what I've heard. Your weapons will morph as you do your things as well, and thus, making each weapon as unique as possible.

All of the innovative and revolutionary functions we expected, were half-arsed and poorly implemented. They focussed too much on captions for the back of the box, and forgot to make it a fun and involving game.

Completely disagreed with you there, as you might've guessed already.

And don't even get me started on the perpetual generation of gold.

Please, do.


Formerly known as Graeme and Arld.



Mr. Matt VIP Member

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#35 8 years ago

So basically what you're saying is, Mr. M has realised his previous game's promises weren't kept, and has promised to do better?

As I said before, I'll need to have a crack at it myself this time around, before parting with a day's drinking money.




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#36 8 years ago

What I'm saying is that Molyneux made mistakes, and knew he made some promises that the game simply couldn't get done. And as such, he'll try to make Fable 3 as good as possible, improving previous mistakes made. There's not much more better than improving upon past mistakes, is there?


Formerly known as Graeme and Arld.



superwierdo024

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#37 8 years ago

really i hope i can have one controller like that.




Nusentinsaino

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#38 8 years ago

Fable III is going to be epic. I already pre ordered it :D




Granyaski VIP Member

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#39 8 years ago

Overall it sounds epic. Whens the Uk release date?

Oh and have they made the main quest line longer, the other two were sooo short.




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#40 8 years ago

Fable 3 will be released October 26th in the US and 29th in Europe. Strange though, seeing how the developers are from the UK. It's probably related to marketing to see how critical Fable 3's release can be.


Formerly known as Graeme and Arld.