I'm greatly looking forward to this game, even moreso now. One thing that caught my eye was,
ArticleFar Cry 3 takes place on a tropical setting somewhere between the Indian and Pacific Oceans. If you can believe it, the game world for Far Cry 3 is supposedly ten times larger than previous games.
Discuss. Well, the game. Not the...other thing.
People say I post too much
1st April 2009
I hope they made the shooting mechanics better. I bought Far Cry 2 a couple of months ago, and I played that first level before I realized that it was pretty shitty.
No! I'm Spamacus!
17th June 2003
Ten times larger? Are they going to have aircraft available? Wouldn't want to walk back and forth across the map for missions. =p
Far Cry 2 looked great and mechanics felt solid, but it just didn't hold my interest. If the intro gameplay video that was released a while back is any indication, it looks like that might be remedied.
I do sincerely hope that aircraft are available. I'm personally thinking/hoping it will be somewhat like Just Cause 2--huge map, and any means whatsoever accessible to you to complete your mission; but with the feel of the Far Cry world.
And yes, the shooting mechanics could really use an upgrade. I played Far Cry 2 on the Xbox 360 not too long ago and, well... :cort:
Quite shoddy mechanics, to be honest. The pistol was the best weapon in the game, because it didn't have kickback.
4th August 2006
Hmmm, so long as the weapons aren't; Firing rubber pellets. Suppressed weapons that draw guards from miles away who couldn't possible have heard the shots. Jamming & breaking in a ridiculously short amount of time.
Not to forget the endless supply of guards that spawn everywhere, mounted HMGs that don't have a stupidly restrictive tilt. AI allies that can survive more than three bullets from the superhumanly bullet resistant enemies and can themselves shoot straight, would be nice.
Given how much was wrong with FC2 (more than I've listed here), this had better be a bloody good game when it comes out.
17th June 2002
My biggest problem with FarCry 2, aside from the combat mechanics, was that they gave you this vast world to explore, and you couldn't move more than five fucking feet before a jeep full of enemies bounced over a grassy knoll and opened fire on you. It took far too long to get anywhere - you either had to stop your vehicle to take them out, often multiple times on a road, or sneak your way through the underbrush, which took longer.
That and the utterly shitty characters.
Yeah that was really annoying. I'd often forget I was even on a mission by the time I cleared out a group of enemies.
1st January 2005
I guess I adapted better than most to the travel, combat and enemy AI. Sure the checkpoint respawns were annoying at first, but then I got pretty good at using boats, bus warping and a combination of land vehicles where it was safe to drive and hoofing it out of sight to get past checkpoints. At night I'd just turn off my lights and drive through fast and they wouldn't catch me.
I found I was able to use stealth to a fair degree despite many saying it was broken, and as long as I bought vs picked up dropped weapons, the guns were reasonably reliable and effective too. I didn't even mind the diamond scavenging for currency.
My main gripes have always been the cheesy story, senseless convoys that go around in circles, side missions that end by the time you get to the aid of your buddies, and the whole RPG buddy aspect not being fleshed out very well. The hang gliders sucked too. They were always poorly positioned so flying them was always a short, clumsy affair.
Voice of joy and sunshine
26th May 2003
The story of FarCry 2 sucked donkey balls. I spent all my time hunting this guy and suddenly we're all down with the bromance? What the fuck?
The DRM wasn't exactly great either.
Still it had its good moments. Like doing a hit rambling about in a house that's being shot apart and then diving off a cliff under fire from multiple badguys. That was fairly neat.
Weapons that decayed every five feckin' minutes was distinctly NOT cool.
And the numerous enemies. Wouldn't have been so bad if you could just clear the checkpoints out but I must have killed thousands of the people by the end of the game. You'd turn around and the checkpoint would be full again. You killed that many people in real life you'd be a one man frickin' genocide.
Really FarCry 3 could go either way. I'm not hopeful though - mutants in the original FarCry, numerous bad design decisions in the second.... These people don't have a great track record. They're just one of the few people not pumping out another shitty CoD experience.
President of Novistrana
19th January 2003
Farcry 2 wasn't bad, it had alot of good ideas, but the story was not appealing and the missions didn't seem important.
The only thing that pissed me off about the game wasn't the constant check point battles and roaming jeeps, it was how quickly guns broke down, are you really going to tell me that the AKM jams and breaks after firing 5 magazines worth? I don't think so.