What are some good games where I can wield a light saber in? :confused: :)
[Insert User Title Here]
15th March 2005
Knights of the Old Republic. Probably the best recent Star Wars game, if you like RPGs. I wasn't a big fan of the JO/JA engine - I liked Dark Forces 2 better - but Jedi Academy is the most recent shooter-based lightsaber-wielding game, I believe. I'm not counting the games based on the movies, however.
Knights of the Old Republic. Probably the best recent Star Wars game, if you like RPGs. I wasn't a big fan of the JO/JA engine - I liked Dark Forces 2 better - but Jedi Academy is the most recent shooter-based lightsaber-wielding game, I believe.
It even has RPG elements in the game? Kick ass! I'll definately check that out. :beer:
I just checked out the JO/JA demo's, however I wasn't impressed. The action was only skin deep (meaning that it was pretty, however the missions were incredibly linear and cumbersome).
I'm not counting the games based on the movies, however.
No need to. Games based on movies are usually mediocre at best (with the exception of "Chronicles of Riddick").
Thank you for the info. :)
[Insert User Title Here]
15th March 2005
jeffbrakIt even has RPG elements in the game? Kick ass! I'll definately check that out. :beer:
I believe the first in the series received the Best Game of the Year award in 2004. I haven't played KotOR 2, but I've heard it's not as good as the original. Then again, what is? If you've played Neverwinter Nights, KotOR runs on the same engine.
Inyri ForgeI believe the first in the series received the Best Game of the Year award in 2004. I haven't played KotOR 2, but I've heard it's not as good as the original. Then again, what is? If you've played Neverwinter Nights, KotOR runs on the same engine.
There isn't a demo available for KotOR, unfortunatly. However, I might just pick it up on an impulse buy. It sounds like an intriguing blast! :)
7th October 2004
Jedi Knight 2: Jedi Outcast is incredible, simply for its fantastic atmosphere. John William's music is used very well, and some of the levels look and feel just like they would if they'd have been in a Star Wars film. The graphics might be just a little outdated now, depending on how demanding you are, but nevertheless the game excels in other aspects and I might even say that lightsaber-fighting has so far never been this fun! ;) Jedi Academy was fairly good too, but it lacked some of the classic atmosphere due to several things, including somewhat manga-inspired designs on the enemies...
The Internet ends at GF
21st April 2005
Episode 3 revenge of the sith is nothing but light saber wielding action its awesome
Does KotOR differ majorly from the JK series (action wise)? Is it in real time?
29th January 2005
KOTOR is like neverwinter nights, where you tell your person what to do. There are commands to fight, and the damage is determined how your stats are. The dialogue is interactive, so you decide how the game goes. JK2 and JA are where you control the character. You decide when to use force powers, how to swing the light saber, etc. It's like an FPS shooter with a lightsaber.
17th June 2002
jeffbrakDoes KotOR differ majorly from the JK series (action wise)? Is it in real time?
KOTOR is more rewarding, and has a significantly better story. JK 1/2/3 are the more frantic, and can be fun. I think my record is completing JK2 single player over 40 times, which technically means I've played on that game more than I've played on any other game in history... but that was primarily because I was still a 56ker and couldn't make much ground in multiplayer. I would suggest JK1 & 2 above JK3, due to them being significantly less 'random' in terms of fighting and actually having storylines. If you were to run up to an enemy in JK1, and also to some degree in JK2, waving a lightsabre around madly, you'd get carved to pieces before you could say 'OUCH THAT HURTS!'. In JK3, random sabre waggling is actually a special move... JK1 sabre combat takes the most skill but looks the least spectacular -- it follows the sabre styles of the original films, so don't expect any midgets running up walls. JK2 strikes a balance between skill and looks. JK3 looks like it's amazing, but in all actuality all you have to do is press both mouse buttons together and you start waving your sabres around randomly, aiming in the general direction of your opponent and hoping you hit them. There are mods for both JK1 and JK2 to improve/alter the quality/skill requirements of the sabre combat in multiplayer, though I don't know about JK3. I have heard that the JK2 multiplayer is going to be terminated soon, though. KOTOR definitely has better looking sabre combat, primarily because you don't directly control it, therefore it can be choreographed better. There are a few special moves (feats) you can use on your opponent whenever you choose, which usually have subsequent defensive penalties for a few seconds afterwards. For example, you can use your saber to perform a series of powerful upper-cuts; they hit your opponent hard and fast, about three times or more in succession, but you will have sluggish defence for a short time afterwards. Or you can take a powerful 'critical strike' swipe at them, which can daze them for a few seconds but, again, you suffer a similar defensive penalty. But other than these special moves the sabre combat is automatic -- click your opponent, click the 'attack' button, sit back and relax. The fights are spectacular, though sometimes repetitive. But you don't buy KOTOR for mindless violence. That's what KOTOR 2 is for. KOTOR is far more rewarding than the JK series, and that's coming from someone who'd ne'er played RPGs before this one. It'll give you a lot more playing time too (well, not in my case, but in the case of normal people). The story is superb, the atmosphere is perfect, and the characters fleshed-out and they are developed to some degree while you play the game. Don't buy KOTOR 2 until you've experienced the first one.