No! I'm Spamacus!
17th June 2003
I really want to see a Vietcong-styled Civial War or Wild West game. Dead Man's Hand was way too unrealistic. I have seen better arcade games in restaurants than what they were selling. :(
I'm lying when I say trust me
8th June 2004
Vietcong was actually a real fun game imo, quite realistic (ie if you lay down on your stomach, grenade fragments would miss you) and the iron sights were good. If they do do a ww2 game from the axis side, it should be by Activision/Call of Duty style. They could show it from German, Italian and other axis countries. Hell, Turkey was an axis country. The thing that bothers me is that whenever a good idea is made for an FPS, a huge glut of them comes out, most of which suck (for example, the recent inflex of all the crap vietnam games). Whatever comes out, I hope they do a good job :nodding:
I would love a Modern day RTS(like C&C generals except not made my EA) that you could play with 20 to 30 other people on one map.
Tap112Fire Warrior sucked tho.
A Korean War game would be cool but you are mistaken. In fact the Korean War became very static after the presence of the Chinese army caused us to withdraw our forces back to the 54 parallel (i think thats it). It became trench warfare in hills. Static warfare with snipers dominating the battlefield. So any game based on the Korean War or WWI would not be accurate at all b/c an accurate version would be very boring.
Well I was thinking prior to the Chinese literally human waving our UN asses back to the 38th parallel. There was still a large number of battle that could be made into game-form, Battle of Inchon would be cool, and some MiG-Sabre battles for sure.
As for WWI, I do admit it would be a lacking game, WWI was quite static except at the beginning and its end. Otherwise, I would simply love to 'feel' the trench experience in a game, the sounds could be simply fantastic and there's no short list of battles to draw from, but for the most part, are trench-on-trench static.
More games from the axis point of view during WW2, like medal of honor and call of duty.
17th June 2002
I'd like to see a complete space simulator. Freelancer came close in terms of what I want in terms of flying but, not close enough. I'd like a completely free space-based universe, where you can explore your own ship, and get out of your ship and explore every space station or planet you land on. Maybe have the option to join a navy, advance through the ranks, maybe even captain a capital ship after a while. Anything you want, basically.
Voice of joy and sunshine
26th May 2003
Pretty much what Mr. Matt just said but based around the nights dawn trilogy.
Mr. MattI'd like to see a complete space simulator. Freelancer came close in terms of what I want in terms of flying but, not close enough. I'd like a completely free space-based universe, where you can explore your own ship, and get out of your ship and explore every space station or planet you land on. Maybe have the option to join a navy, advance through the ranks, maybe even captain a capital ship after a while. Anything you want, basically.
Yes, that would be cool. Freelancer was indeed a great game, but the story couldn't keep up with the old WingCommander-style :) The missions got boring as well after a while, always the same three versions. They should try another approach and organise missions like quests as in good RPGs like Baldur's Gate.