How is this game? 19 replies

  • 1
  • 2

Please wait...

thezergler

I don't spend enough time here

50 XP

12th September 2005

0 Uploads

24 Posts

0 Threads

#1 13 years ago

Well..how is it? I hear mixed feelings about it..some people say its amazing,others say its horrible.I hear its difficult to learnembarrasmentx.gif




Mr. Matt VIP Member

#BanRadioActiveLobster

356,406 XP

17th June 2002

7 Uploads

33,654 Posts

779 Threads

#2 13 years ago

It's many things, but difficult to learn it isn't. The beginning part of the game is actually an easy area which gives you quests that teach you the various basic points of the game. It's not an MMORPG and doesn't feel like one, so if that's what you're looking for then you might not like this. It has 'instanced areas'; which means that each time you leave a town you're in a map on your own (aside from party members), and you'll never run into another soul. The PvE side (like many MMOGs) has a lacklustre story and repetitive, almost dull combat -- you can't go three feet without something popping out of the ground, or out of a tree, and attacking you. It sure makes the game take longer to complete, but at the expense of become boring. Grouping can be difficult, especially if you're not in a guild, and if you're not either a Warrior, a Monk or an Elementalist (I'm not saying these classes are the only important ones, it's just that most people don't understand how to use the other three classes properly). You can stand around in a town looking for a group for, literally, an hour or more if you have the patience. And as you can't play most of the game solo (at least, not on your first outing) this makes it difficult. And the word 'community' doesn't exist. However; 'Instanced areas' means that you won't encounter people who kill low-level players on-sight or threaten them for cash, ala piracy. You won't encounter farmers continuously killing certain high-level monsters, thus preventing you from getting good loot. And you won't have to wait to complete any quests while other people do them. If you don't feel like walking to a town across the other side of the world, you can use the map to instantly travel to any town (not explorable area) you have previously visited. While the story sucks and the PvE world becomes tedious to traverse, it IS fun to play through on your first run, and (partly thanks to the great graphics) is brilliant to explore. The grouping problems can be solved in the early game by simply taking henchmen with you -- NPC players who'll join your party and fight with you. Some people, such as myself, have actually completed the entire PvE game with henchmen, so they're not without their uses. This is definitely a better game for casual players than most MMORPGs. The level cap resides at 20, which can be reached quickly if you blast through the game. Decent items aren't hard to find, and you can make a decent amount of money just playing normally -- only zealous 'farmers' need to spend an exuberant amount of time killing monsters continuously for cash. Since the recent update, you can change your character's attributes as often and as extensively as you want. Further, when you've gone through the PvE game you can change your secondary class as often as you want -- your secondary class gives you access to an extra 150 skills and a few extra attributes, which can make your character fairly flexible and allows you to try many different strategies. PvP is the best of any ORPG thanks to a more intuitive combat system. Carrying only 8 skills at a time forces you to think carefully and come up with strategies, and many use random arenas to tune their character. And if you join a guild, you get to engage in Guild versus Guild combat, which is more fun than any other type of combat IMO. The graphics are the best of any current MMOG. They're certainly not the best of all games, but they do look good. There's no monthly fee! I think I got everything. I'm sure others will add more.




Yannick

A psychedelic experience.

50 XP

16th April 2004

0 Uploads

10,644 Posts

0 Threads

#3 13 years ago

It's not an MMORPG, and it never was intended to be by its creators, so get this first.

Guild Wars, believe it or not, is called Guild Wars for a reason. The PvE is indeed boring once you've done it once, and is only used by t3h 1337 h4zZ0rz like myself to further your PvP play.

You don't need to be a guild to play PvP - hell you don't even have to create a PvE character and do anything. Ready-made and newly designable PvP characters are ready to be made instantly. They start off at Level 20 (you may think this is a low limit, but once you understand the games concept you won't think so), fully eqquipped with the best armour and weapons. Then you may find a group, or start your own, and begin the true essance of Guild Wars - killing others.

Personally I find myself only liking the game because of PvP play. I belong to a good guild, and GvG alot. I have completed the game twice, but only for skills to help my PvP characters out. PvP is extremely competitive, and much fun (if you win ;))

Because poor Mathew lives where the cavemen come from, and belongs to the cave-servers, he finds it hard to party. However, if you join an active server location (America) then you'll have no problems at all.

And, there is a huge community out there, many forums and fansites exsist, some even larger than GF here.

And ofcourse; there's no monthly fee! So there is no excuse not to try it.

Visit www.guildwars.com for more game information and screenshots/movies, etc.




JP(NL)

Flying Dutchman

50 XP

28th April 2003

0 Uploads

8,315 Posts

0 Threads

#4 13 years ago
Blіtzkrіeg Because poor Mathew lives where the cavemen come from, and belongs to the cave-servers, he finds it hard to party. However, if you join an active server location (America) then you'll have no problems at all.

Lies. Unless you're a monk, ele or warrior, it can take forever to get a party. Nobody loves necromancers, rangers and mesmers.




Pethegreat VIP Member

Lord of the Peach

70 XP

19th April 2004

0 Uploads

20,892 Posts

0 Threads

#5 13 years ago
JP(NL)Lies. Unless you're a monk, ele or warrior, it can take forever to get a party. Nobody loves necromancers, rangers and mesmers.

Yes so true. At lest if you have a secondary monk, warrior or ele you can get a party. I enjoy it a good bit, PVP is good but with the arenas in PVE is seems like the team with the best levels win.




~SD~Devil's-advocate

Dont Push it

50 XP

13th August 2005

0 Uploads

44 Posts

0 Threads

#6 13 years ago
JP(NL)Lies. Unless you're a monk, ele or warrior, it can take forever to get a party. Nobody loves necromancers, rangers and mesmers.

BUWAHAHAHAAAA..... go play a mesmer, with henchies, or a necro, or a ranger. They are the most complex characters because of skills and attributes. But if you know what you are doing, you can be better than a ele, or warrior. My level 14 necro soloed 6 mergoyles last night (they are level 15 or 16). SOLO. no help. None. Dont tell me that necros cant be the best. Also to have a blood necro for UW is AWESOME. I call it Blood is Power, or Blood Ritual and dont forget the wells. Hmmmm.....also mesmers can slow down and even kill enemies faster than an ele if done right. Rangers are excellent for interupt and giving a lot of conditions, IE poison, concussion(sp?), blind, bleeding, cripple, etc. :) I cant stand playing warriors for the one reason of having to be melee characters. And warriors are the last to be attacked in PvP




Yannick

A psychedelic experience.

50 XP

16th April 2004

0 Uploads

10,644 Posts

0 Threads

#7 13 years ago

He didn't say they were useless, just noone understands their usefulness.

Indeed, Necromancers are being more and more required in high level instances these days (like Acsention +) because of their blood support to monks and players, and for minion mastery.

Trapper Rangers are often required in these areas too, as well as for general killing support (great in combination with a Fragility mesmer)

However, Mesmers still aren't reallly required in PvE play. Backfire is really their only helpful skill, unless you run with guildies or mates who know what they're doing, and you rip off a fragility combo with a condition ranger or warrior. In PvP, however, they're still one of the favourite classes.




Pethegreat VIP Member

Lord of the Peach

70 XP

19th April 2004

0 Uploads

20,892 Posts

0 Threads

#8 13 years ago

Rangers help alot once you get into the higher levels. They are good for pulling with a longbow and the apply poison skill owns with a poisoner's weapon. I may change from a ranger monk to pure ranger( I have seen people do it) Then I can add some interrup skills and traps.




Yannick

A psychedelic experience.

50 XP

16th April 2004

0 Uploads

10,644 Posts

0 Threads

#9 13 years ago

I always play pure Ranger anyway. You always need Marksmanship, Expertise and Wilderness Survival for a Ranger.




JP(NL)

Flying Dutchman

50 XP

28th April 2003

0 Uploads

8,315 Posts

0 Threads

#10 13 years ago
~SD~Devil's-advocateBUWAHAHAHAAAA..... blablabla etc.

My main character is a Necromancer/Mesmer, I have a Ranger/Mesmer and a Monk/Mesmer and I usually play a mesmer or necromancer in PvP. So don't lecture me about how useful the outcast classes are. Yes, outcasts. We can't make it rain fire from the skies. We can't swing an axe and take a beating and we can't heal. So of what use are we? might aswell take another elementalist, right? roll%20eyes%20%28sarcastic%29.gif It's a shallow world we live in.




  • 1
  • 2