For the glory of Helghan
10th April 2005
Ok, for the longest time I've loved playing video games, and I've always thought of becoming a game developer later on in my life. I figured the best way to get any experience in that field without classes or anything, would be to mod a game. I wanted to know, how should I go about learning to mod? Is there a book or program that can help or is this all something you have to do to learn about? I'd be more into modding FPSes, persay BF1942/BF2 and things like that, if it makes any difference. I really don't care what part of modifing it is, modeling, skinning, or whatever else there is. Modeling sounds like the thing I'd like to do, but I'm unsure. I'd like to do whatever is the easiest to do for a first timer. Thanks for any advice, help, and tips you can give me.
sic vis pacem para bellum
19th April 2005
Modelling is pretty easy to learn, get Gmax and/or Maya learning edition and some tutorials and youll be good to go :thumbsup: Maya Learning Edition: http://www.alias.com/glb/eng/products-services/product_details.jsp;jsessionid=JG4WA3I5UNSKDQCLCWSCM44AJMK0KJVC?productId=1900003 Gmax: http://www4.discreet.com/gmax/
Resistance is futile
29th May 2004
Easiest to start with designing levels. Best game I found is Morrowind. I also mod Combat Mission textures. You dont need any expensive programs to mod those games. Or you could mod Half-Life 2- use SDK tools.