I can train, but I get kicked to desktop every time I try and play online 4 replies

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#1 12 years ago

Hey, I played this a few years ago and Im trying to get back into it now. Odd problem though - I can load all myold stats and play under my old nick in any training mission, but I can not play online. In fact, I can even go so far as to deploy into a server and spec while PB updates itself, but as soon as I am about to get dropped into a game I get kicked with an error message. I will go and try it once more so that I can copy the error message into this thread. I will also post my log file. If someone can help me here or point me to where I can get help, Id appreciate it:) Thanks -Sean (AMD 3200+, XP SP2, 1G Ram, X1600 with latest drivers)




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#2 12 years ago

Here is the bug report after getting CTD'd: Build AmericasArmy_Build_[2004-06-01_02.01.01] OS: Windows XP 5.1 (Build: 2600) CPU: AuthenticAMD PentiumPro-class processor @ 2202 MHz with 1023MB RAM Video: RADEON X1600 Series (6599) General protection fault! History: UGameEngine::Tick <- Level Border <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 706D7564 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free Maybe its something as simple as a patch? I downloaded the latest ver. from Americasarmy.com, but any help is appreciated. Logfile to follow...




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#3 12 years ago

Here's the logfile: 07/10/06 12:56:33 Log: Log file open, 07/10/06 12:56:33 07/10/06 12:56:33 Init: Name subsystem initialized 07/10/06 12:56:33 Init: Detected: Microsoft Windows XP 5.1 (Build: 2600) 07/10/06 12:56:33 Init: Unreal Version: 3339 07/10/06 12:56:33 Init: AGP Version: 3339.2.6.0 07/10/06 12:56:33 Init: Character set: Unicode 07/10/06 12:56:33 Init: Base directory: C:\Program Files\America's Army\System\ 07/10/06 12:56:33 Init: Ini:ArmyOps.ini UserIni:User.ini 07/10/06 12:56:33 Init: Build label: Build AmericasArmy_Build_[2004-06-01_02.01.01] 07/10/06 12:56:33 Init: Object subsystem initialized 07/10/06 12:56:34 Localization: No localization: ArmyOps.General.Start (int) 07/10/06 12:56:36 Log: UnCamMgr::UClient::Init() - Contrast: 0.70, Brightness: 0.80, Gamma: 1.00 07/10/06 12:56:36 Log: UnCamMgr::UClient::Init() - CLAMPED Contrast: 0.70, Brightness: 0.80, Gamma: 1.00 07/10/06 12:56:37 Log: ati2dvag.dll/RADEON X1600 Series 07/10/06 12:56:38 Log: Cheat protection disabled 07/10/06 12:56:38 Localization: No localization: Engine.Progress.LoadingMap (int) 07/10/06 12:56:44 Log: Still no game class, now trying ini:Engine.Engine.DefaultServerGame 07/10/06 12:56:44 Log: Game class is 'AGP_GameSinglePlayer' 07/10/06 12:56:44 Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 10.979000... 07/10/06 12:56:44 Log: (Karma): Autodetecting CPU for SSE 07/10/06 12:56:44 Log: (Karma): Using SSE Optimizations 07/10/06 12:56:44 ScriptLog: GameInfo::InitGame : bEnableStatLogging True 07/10/06 12:56:45 Log: Browse: Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?;Character=Recruit?team=255 07/10/06 12:56:50 IRC: 1 Servers 5 Channels 07/10/06 12:56:50 ScriptLog: A tab with the caption Missions already exists. 07/10/06 12:56:50 ScriptLog: A tab with the caption Internet already exists. 07/10/06 12:56:50 ScriptLog: A tab with the caption LAN already exists. 07/10/06 12:56:50 ScriptLog: A tab with the caption Chat already exists. 07/10/06 12:56:50 ScriptLog: A tab with the caption Services already exists. 07/10/06 12:56:52 Log: Engine.UnGame::Init Demo mode flag: 0 07/10/06 12:56:52 Log: ALAudio: Using DirectSound to record audio. 07/10/06 12:56:52 ScriptLog: Attempting to close a non-existing menu page 07/10/06 12:57:00 ScriptLog: -----------WARNING----------- 07/10/06 12:57:00 ScriptLog: Client Restart Failed. 07/10/06 12:57:00 ScriptLog: -----------WARNING----------- 07/10/06 12:57:00 ScriptLog: Attempting to close a non-existing menu page 07/10/06 12:57:00 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework 07/10/06 12:57:01 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair 07/10/06 12:57:01 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay 07/10/06 12:57:01 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff 07/10/06 12:57:02 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery 07/10/06 12:57:02 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d 07/10/06 12:57:02 Log: Opened viewport 07/10/06 12:57:02 Log: Enter SetRes: 1152x864 Fullscreen 1 07/10/06 12:57:02 Log: Using back-buffer format 22(32-bit) 07/10/06 12:57:02 Log: Using depth-buffer format 75(32-bit) 07/10/06 12:57:02 Log: Creating device 07/10/06 12:57:02 Log: xD3DHelper::Init (QuadEmulation) 07/10/06 12:57:02 Log: OS doesn't support IME. 07/10/06 12:57:02 ScriptLog: Could not DLO menu 'AGP_Interface.AAServerLoading' 07/10/06 12:57:02 ScriptLog: Could not open menu AGP_Interface.AAServerLoading 07/10/06 12:57:02 Log: Startup time: 28.029000 seconds 07/10/06 12:57:02 Localization: No localization: ArmyOps.General.Run (int) 07/10/06 12:57:06 Debug: AAEntryPage.Opened() Sender:Package.AAEntryPage 07/10/06 12:57:06 Log: Precaching: Entry.LevelInfo0 07/10/06 12:57:06 Log: Static mesh batches: 0 vertex bytes, 0 index bytes 07/10/06 12:57:06 ScriptLog: MOTD1: Welcome to America's Army 07/10/06 12:57:06 ScriptLog: MOTD2: 07/10/06 12:57:06 ScriptLog: MOTD3: 07/10/06 12:57:06 ScriptLog: MOTD4: 07/10/06 12:57:06 ScriptLog: MOTD[0] is: Welcome to America's Army 07/10/06 12:57:06 ScriptLog: MOTD[1] is: 07/10/06 12:57:06 ScriptLog: MOTD[2] is: 07/10/06 12:57:06 ScriptLog: MOTD[3] is: 07/10/06 12:57:06 Log: Finished precaching geometry in 0.183 seconds 07/10/06 12:57:07 Log: Finished precaching textures in 0.181 seconds 07/10/06 12:57:07 ScriptLog: Console Message: PunkBuster Client: Attempting to resolve master4.evenbalance.com 07/10/06 12:57:07 Log: PunkBuster Client: Attempting to resolve master4.evenbalance.com 07/10/06 12:57:07 ScriptLog: Console Message: PunkBuster Client: Resolved to [66.180.170.20] 07/10/06 12:57:07 Log: PunkBuster Client: Resolved to [66.180.170.20] 07/10/06 12:57:07 ScriptLog: Console Message: PunkBuster Client: PunkBuster Client (v1.255 | A0) Enabled 07/10/06 12:57:07 Log: PunkBuster Client: PunkBuster Client (v1.255 | A0) Enabled 07/10/06 12:57:07 ScriptLog: Console Message: PunkBuster Client: Game Version [2.6.0] 07/10/06 12:57:07 Log: PunkBuster Client: Game Version [2.6.0] 07/10/06 12:57:11 ScriptLog: Param1: DEPLOYMENT 07/10/06 12:57:15 Log: Defaulting to false 07/10/06 12:57:44 ScriptLog: PreClientTravel 07/10/06 12:57:44 Log: URL: Adding default option Name=Recruit 07/10/06 12:57:44 Log: URL: Adding default option Class=AGP_Characters.AGP_Character 07/10/06 12:57:44 Log: URL: Adding default option team=255 07/10/06 12:57:44 Log: Browse: 144.140.154.55/Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255 07/10/06 12:57:44 Log: Failed to obtain player info 18 of 18 07/10/06 12:57:44 Localization: No localization: Engine.Progress.ConnectionSucceeded (int) 07/10/06 12:57:44 ScriptLog: Console Message: PunkBuster Client: Connected to Server 144.140.154.55:1716 07/10/06 12:57:44 Log: PunkBuster Client: Connected to Server 144.140.154.55:1716 07/10/06 12:57:44 Log: FailCode FULLSERVER Server is already at capacity. 07/10/06 12:57:44 ScriptLog: Connect failure in console 07/10/06 12:57:50 ScriptLog: PreClientTravel 07/10/06 12:57:50 Log: URL: Adding default option Name=Recruit 07/10/06 12:57:50 Log: URL: Adding default option Class=AGP_Characters.AGP_Character 07/10/06 12:57:50 Log: URL: Adding default option team=255 07/10/06 12:57:50 Log: Browse: 193.221.121.83/Entry.aao?Name=Recruit?Class=AGP_Characters.AGP_Character?team=255 07/10/06 12:57:50 NetComeGo: Close TcpipConnection 144.140.154.55:1716 07/10/06 12:57:50 07/10/06 12:57:50 Exit: Socket shut down 07/10/06 12:57:51 Localization: No localization: Engine.Progress.ConnectionSucceeded (int) 07/10/06 12:57:51 ScriptLog: Console Message: PunkBuster Client: Connected to Server 193.221.121.83:1716 07/10/06 12:57:51 Log: PunkBuster Client: Connected to Server 193.221.121.83:1716 07/10/06 12:57:53 ScriptLog: AAServerLoading - mat: T_UI2.Loading.hud_menu_splash_b 07/10/06 12:57:53 ScriptLog: Level in AAServerLoading is: Entry.LevelInfo0 07/10/06 12:57:53 ScriptLog: AGP_HUD::Destroyed() - called on Entry.AGP_HUD 07/10/06 12:58:05 Log: NetMode now NM_Client 07/10/06 12:58:05 Log: Collecting garbage 07/10/06 12:58:05 Log: Purging garbage 07/10/06 12:58:05 Log: Garbage: objects: 57720->54787; refs: 803165 07/10/06 12:58:06 Log: Bringing Level Border.myLevel up for play (90) appSeconds: 92.322000... 07/10/06 12:58:06 Log: (Karma): Autodetecting CPU for SSE 07/10/06 12:58:06 Log: (Karma): Using SSE Optimizations 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 Log: (Karma): StaticMesh (ext_litter_garbage) with empty Karma KAggregateGeometry. 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() Unable to initialize RandomSound None 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:06 ScriptLog: RandomSound::PreBeginPlay() sound is none 07/10/06 12:58:06 ScriptLog: -----------WARNING----------- 07/10/06 12:58:07 Log: Spawning new actor for Viewport WindowsViewport 07/10/06 12:58:07 ScriptLog: -----------WARNING----------- 07/10/06 12:58:07 ScriptLog: AGP_Pawn::SetTeamClass() Got a null SoldierClass - defaulting to Recruit 07/10/06 12:58:07 ScriptLog: -----------WARNING----------- 07/10/06 12:58:07 ScriptLog: -----------WARNING----------- 07/10/06 12:58:07 ScriptLog: Client Restart Failed. 07/10/06 12:58:07 ScriptLog: -----------WARNING----------- 07/10/06 12:58:07 ScriptLog: Attempting to close a non-existing menu page 07/10/06 12:58:07 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff 07/10/06 12:58:07 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery 07/10/06 12:58:07 ScriptLog: New Player id=22e43ba8cf596238f8f2726b4cbe5a4d 07/10/06 12:58:07 Log: Collecting garbage 07/10/06 12:58:08 Log: Purging garbage 07/10/06 12:58:08 Log: Garbage: objects: 57486->57484; refs: 827954 07/10/06 12:58:09 ScriptLog: AGP_HUD::PostBeginPlay() - Creating HUD framework 07/10/06 12:58:09 ScriptLog: Invalid values, cannot save Player Jacket 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDMenuCrosshair 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDColorDisplay 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDTaskDisplay 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCrosshair 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.UIHUDPercentageBar 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDPlayerID 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDWeaponTarget 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDBodyInfo 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCommoInfo 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDCombatEff 07/10/06 12:58:09 ScriptLog: UIScreen::AddHUDBaseDisplay - CreateUIControl for Package.HUDRecovery 07/10/06 12:58:09 Log: HumanController setplayer WindowsViewport 07/10/06 12:58:09 Log: Precaching: Border.LevelInfo0 07/10/06 12:58:09 Log: Static mesh batches: 32206464 vertex bytes, 3552432 index bytes 07/10/06 12:58:09 Log: Allocating 16384 byte dynamic index buffer. 07/10/06 12:58:09 Log: Allocating 278664 byte dynamic index buffer. 07/10/06 12:58:11 ScriptLog: MOTD1: ×kNo Civilian Camping.Only German or English language here/other = kick 07/10/06 12:58:11 ScriptLog: MOTD2: ×kNo Spamming Chat.No Recruiting Here.Wir Suchen noch Member 07/10/06 12:58:11 ScriptLog: MOTD3: ×kNo Votekick Allowed.Server Restart allways at 12:30am 07/10/06 12:58:11 ScriptLog: MOTD4: 07/10/06 12:58:11 ScriptLog: MOTD[0] is: ×kNo Civilian Camping.Only German or English language here/other = kick 07/10/06 12:58:11 ScriptLog: MOTD[1] is: ×kNo Spamming Chat.No Recruiting Here.Wir Suchen noch Member 07/10/06 12:58:11 ScriptLog: MOTD[2] is: ×kNo Votekick Allowed.Server Restart allways at 12:30am 07/10/06 12:58:11 ScriptLog: MOTD[3] is: 07/10/06 12:58:11 Log: Finished precaching geometry in 2.138 seconds 07/10/06 12:58:16 Log: Finished precaching textures in 5.470 seconds 07/10/06 12:58:16 ScriptLog: Attempting to close a non-existing menu page 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Border.AGP_Character None 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Border.AGP_Character None 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Border.AGP_Character None 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Border.AGP_Character None 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 ScriptLog: AGP_Character::SetSkinsAndMeshes() Couldn't find the client. Going to try again Border.AGP_Character None 07/10/06 12:58:17 ScriptLog: -----------WARNING----------- 07/10/06 12:58:17 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6 07/10/06 12:58:17 ScriptLog: InventoryAttachment::SetMesh() DT_Mesh Mesh( A-Weapons3P.m9_3p )-->( A-Weapons3P.makarov_3p ) 07/10/06 12:58:17 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2 07/10/06 12:58:17 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6 07/10/06 12:58:18 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2 07/10/06 12:58:18 ScriptLog: Console Message: PunkBuster Client: WARNING: PB Kicks for Name Stealing and All PB Restrictions on this Server 07/10/06 12:58:18 Log: PunkBuster Client: WARNING: PB Kicks for Name Stealing and All PB Restrictions on this Server 07/10/06 12:58:18 ScriptLog: Console Message: Pitscar has entered the server and is waiting for PB authorization. 07/10/06 12:58:19 Log: APawn::PostNetReceive() AGP_Character Saved 2 New 6 07/10/06 12:58:20 Log: APawn::PostNetReceive() AGP_Character Saved 6 New 2 07/10/06 12:58:22 ScriptLog: Console Message: threenil13 was shot by =[H&Z]=Trigger. 07/10/06 12:58:24 ScriptLog: Console Message: [1HA]Zimmy130 was shot by Olternat_Reload. 07/10/06 12:58:24 ScriptLog: -----------WARNING----------- 07/10/06 12:58:24 ScriptLog: AGP_Character::PlayWaiting() Got here without being in Dying 07/10/06 12:58:24 ScriptLog: -----------WARNING----------- 07/10/06 12:58:24 ScriptLog: Console Message: PunkBuster Client: Receiving from PB Server (w v1.229 | A1366 C1.255) 07/10/06 12:58:24 Log: PunkBuster Client: Receiving from PB Server (w v1.229 | A1366 C1.255) 07/10/06 12:58:24 ScriptLog: Console Message: PunkBuster Client: Connected to Server 193.221.121.83:1716 07/10/06 12:58:24 Log: PunkBuster Client: Connected to Server 193.221.121.83:1716 07/10/06 12:58:25 Critical: UGameEngine::Tick 07/10/06 12:58:25 Critical: Level Border 07/10/06 12:58:25 Critical: UpdateWorld 07/10/06 12:58:25 Critical: MainLoop 07/10/06 12:58:26 Critical: FMallocWindows::Free 07/10/06 12:58:26 Critical: FMallocWindows::Realloc 07/10/06 12:58:26 Critical: 706D7564 0 FArray 07/10/06 12:58:26 Critical: FArray::Realloc 07/10/06 12:58:26 Critical: 0*2 07/10/06 12:58:26 Critical: FMallocWindows::Free 07/10/06 12:58:26 Exit: Executing UObject::StaticShutdownAfterError 07/10/06 12:58:26 Exit: Executing UWindowsClient::ShutdownAfterError 07/10/06 12:58:27 Log: Waiting for file streaming thread to finish... 07/10/06 12:58:27 Exit: OpenAL Audio subsystem shut down. 07/10/06 12:58:28 Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int) 07/10/06 12:58:38 Exit: Exiting. 07/10/06 12:58:38 Log: FileManager: Reading 0 GByte 217 MByte 194 KByte 105 Bytes from HD took 33.648832 seconds (33.603832 reading, 0.045000 seeking). 07/10/06 12:58:38 Log: FileManager: 1.201002 seconds spent with misc. duties 07/10/06 12:58:38 Uninitialized: Name subsystem shut down 07/10/06 12:58:38 Uninitialized: Log file closed, 07/10/06 12:58:38

Any help is appreciated:)




InfantryDivision

God loves the Infantry.

50 XP

11th July 2006

0 Uploads

596 Posts

0 Threads

#4 12 years ago

I posted your problem on the site. Thats all I can do for you. http://forum.americasarmy.com/ They should help you the most.




Guest

I didn't make it!

0 XP

 
#5 12 years ago

You mentioned PB. Is your PB up to date? Is it trying to update itself everytime you're enetering a PB server and you get kicked out side becuase a few minutes past?

Wel, if so then just enter the evenbalance.com site and update your PB from there. That's what I did.