Indie Games 21 replies

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Guest

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#1 7 years ago

I'm just wondering - how does the community feel about them?

I've been keeping up with them for a while now, and I've seen plenty of good, 'bite-sized-chunk' games - along with a few good, ambitious, long-play types.

Beyond that, I think that the future of gaming could quite possibly _be_ in independent gaming. Indies are the 'risk takers,' - if there are going to be big changes in gaming (I mean like crazy cool crazy new crazy awesome games that nobody's dreamt up yet) then they're probably going to come from independent developers.

Anybody else share my view, or am I just dreaming?




Nittany Tiger Forum Mod

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#2 7 years ago

I agree that indie developers are the future of the gaming industry. Mainstream publishers won't take risks because they can't afford them, so they'll either have to take on indie developers (which can be bad for the developer), or the publishers will fail.




Embee

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#3 7 years ago

Oh, Mount & Blade was an indie game, no? Everyone likes the series now. I think indie games deserve a chance, because most of them are really made to please or suit the player and not the purse of a big company.




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#4 7 years ago
Embee;5509754Oh, Mount & Blade was an indie game, no? Everyone likes the series now. I think indie games deserve a chance, because most of them are really made to please or suit the player and not the purse of a big company.

i agree with you embee




Supa

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#5 7 years ago
Embee;5509754Oh, Mount & Blade was an indie game, no? Everyone likes the series now. I think indie games deserve a chance, because most of them are really made to please or suit the player and not the purse of a big company.

Yeah, M&B is an indie game. I didn't really play it until a friend gifted my the original M&B, then I ended up buying Warband, having played it briefly during it's beta period.

I think indie games are going to be the future. They're far less susceptible to pissing away their player base by trying to milk them dry for their cash.




Nittany Tiger Forum Mod

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#6 7 years ago

It's because they're not under a profit-centric publisher. Publishers are nothing but bad for the industry.




Supa

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#7 7 years ago

Pretty much, they care little about their playerbase. Look at Activision, they've let their past several CoD titles die in favor of milking another $60 out of their customers.

What really has surprised me is how Blizzard is doing the same now. Used to look at them as the publisher that gave a shit, but the light at the end of that tunnel is starting to go out. :/




Nittany Tiger Forum Mod

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#8 7 years ago

Blizzard is merged with Activision. They have been for years. They share stock under the name Activision-Blizzard, and both are owned by Vivendi, who own a bunch of things outside of the gaming industry.

As you can see, Activision = cancer.

EA is no better with Day 1 DLC, on-disk DLC, and Online Pass. They're trying to extinguish the second-hand sale market because they're bleeding money. They even dabbled with Ubisoft DRM by putting it on C&C 4. They also use always-on DRM for some DLC. They continue to try and out-do Activision with copycat FPSs. They can stop you from playing your games if you call them names. And let's not forget that they still use DRM heavily including SecuROM on their retail PC copies (Steam users don't have the DRM). It's a wonder I haven't boycotted them, but it's probably because they're not led by the infinitely-greedy Kotick.

Capcom uses always-on DRM for their PSN titles.

We all know what Ubisoft did. Luckily, they've stepped back on that.

Sony wants to control what you buy from them.

Microsoft wants you to pay for everything.

Even Valve is starting to falter with microtransactions and this: The Escapist : Editor's Note: The Dick Tax They're still by far the most gamer-friendly publisher/developer in the industry though.

In the end, indie will be the way to go because it's gamers making games for gamers instead of businessmen selling games for gamers.




Guest

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#9 7 years ago

Killer Kyle;5511246Blizzard is merged with Activision. They have been for years. They share stock under the name Activision-Blizzard, and both are owned by Vivendi, who own a bunch of things outside of the gaming industry.

As you can see, Activision = cancer.

EA is no better with Day 1 DLC, on-disk DLC, and Online Pass. They're trying to extinguish the second-hand sale market because they're bleeding money. They even dabbled with Ubisoft DRM by putting it on C&C 4. They also use always-on DRM for some DLC. They continue to try and out-do Activision with copycat FPSs. They can stop you from playing your games if you call them names. And let's not forget that they still use DRM heavily including SecuROM on their retail PC copies (Steam users don't have the DRM). It's a wonder I haven't boycotted them, but it's probably because they're not led by the infinitely-greedy Kotick.

Capcom uses always-on DRM for their PSN titles.

We all know what Ubisoft did. Luckily, they've stepped back on that.

Sony wants to control what you buy from them.

Microsoft wants you to pay for everything.

Even Valve is starting to falter with microtransactions and this: The Escapist : Editor's Note: The Dick Tax They're still by far the most gamer-friendly publisher/developer in the industry though.

In the end, indie will be the way to go because it's gamers making games for gamers instead of businessmen selling games for gamers.

Damn, son. I didn't even realize that the landscape was as bad as it is.

Next question - do you think indie games will ever have what it takes to change the industry? do you think -anything,- in fact, will change the industry?




MrFancypants Forum Admin

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#10 7 years ago

I think that'd be nice, but in my opinion the more realistic future is that indie games will be to main stream games what indie movies are to main stream movies. The big money will be made with big games that revolve around the same few actions topics and need millions of dollars for production and marketing. Indie games will be obscure but of better quality. At least that's the way the industry seems to have developed in the past. Which is too bad, because it probably doesn't have to be this way.