Jane's Combat Simulations 16 replies

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MR.X`

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30th April 2004

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#1 13 years ago

This thread serves two purposes. One, to find out exactly what the hell happened to these guys. Two, to vote for the best game they ever made.

Jane's Combat Simulations was a division of Electronic Arts many, many years ago. They created everything from simplistic air combat sims like USNF - United States Naval Fighters to, what the Guinnes Book claims, the most complicated game of all time, 688(I): Hunter/Killer, the simulation of the Los Angeles class nuclear fast attack submarine. They were very successful in the industry, dominating combat sims for years. But then, they disappeared. After their last game, Attack Squadron, was released, I never heard from them again. Does anyone know what happened to JCS? I suspect the devil (EA) has something to do with it.

For those who do not know exactly what Jane's is, visit here: www.jane's.com. They did not just make games. They are known as Jane's Intellegence Group, an organization of of the UK that reports and analyzes news regarding international and national security, and military equipment.

So now you have the games to vote for... USNF - United States Navy Fighters: It was an early survey sim (one that concentrates more on content, less on realism) made originally for MSDOS. Repackaged in 1997, and shipped as USNF 97, it contained campaigns that took you to the Kuril Islands, the Ukraine, and 1967-1972 Vietnam. It featured everything from the MiG-17 to the F-14 to the AC-130 as flyable aircraft. Here is a screenshot depicting an F-4 Phantom flying over the USS Enterprise in the Gulf of Tonkin:

usnf97-title.jpg

ATF - Advanced Tactical Fighters The sequel to USNF. It used the same engine, but slightly improved. Like when you hit an enemy, or he hit you, parts would fly off your fighter. It concentrated on, of course, the fifth generation of fighter aircraft, such as the F/A-22, Dassault Rafael, and B-2A Spirit.

atf4.jpg

AH-64 Longbow: This put gamers everywhere in the pilot and gunner seats of the Army's latest and greatest, the AH-64D Longbow. You flew in historical missions in Panama and Iraq, as well as "what if" situations in South America. Good graphics for its time, it is one game that I wish I could still play...

longbow.gif

AH-64D Longbow II: The only Jane's game I never owned... Puts you back in the Longbow, but with better graphics and a Korean campaign this time around. Other perks are the ability to fly the OH-58 Kiowa scout helicopter, and the UH-60 Blackhawk transport chopper.

scrn.html

F-15: A misleading name, but a great game. Focuses on the F-15E Strike Ealge two seat tactical bomber version of the F-15 Eagle. The game gives you virtually all weapons employed by the Strike Eagle, then throws you into one of two campaigns. You can either play in the 1991 Persian Gulf war, or a hypothetical war with Iran late in this decade. Don't let the airframe's purpose fool you! There is plenty of air-to-air combat to go around!

f15-4.jpg

F/A-18: By far my favorite campaign. Russia, 2008. Declining economic conditions worsen to the point of a communist revolution! The control of the navy and VVS falls to the reds, and fierce battles between NATO forces and Red Russia rage around the old Soviet Union. You are a squadron leader, pilot of an F/A-18E Super Hornet, the Navy's most capable fighter aircraft. You and your ship, the USS Reagan, set off for Murmansk, with the mission of containing the Red Navy and keeping the possible of nuclear war away. Fly tons of missions on everything from escort, close air support, precision target interdiction, and combat air patrol. The most immersive flight sim I've ever played, even more than Lock On! Best of all, the graphics aren't even all that bad.

f18-3.jpg

---------End Flight Sims------------

688(I): Raited the most complicated game of all time by the Guinnes book. You command one of dozens of the feared LA class fast attack subarines. Not the most exciting games ever, some missions can take a full day and being detected will make it a failure. But for any hardcore sub simmer (if they exist) this is a must have. Good fun if you are patient.

e7b1afb6b6545194827459567fb67835.jpg

Sorry guys, but that is all the time I have for the overviews now.




Ashatay

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25th May 2003

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#2 13 years ago

sorry? all the time you have? thats the longest post ive ever seen..... and they dont exist anymore? if they do its cuz their games suck. old and outdated. sry son!




MR.X`

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#3 13 years ago

Yeah, it took me a while to do that, and I am still missing five games from that list: Janes Fleet Command, the name basically says it all. You command a huge fleet of warships, submarines, and aircraft in combat. Pretty good graphics for its time. Like Harpoon, but cooler. 2fleetcommand.jpg WWII Fighters was released in that malestrom of WWII flight combat games a few years ago, debuting with titles like Combat Flight Simulator and European Air War. The game had a very limited scope, only the battle over the Ardennes forrest in the later end of the war, but it was still a damn good flying experience. ww2fighters-big-1.jpg Attack Squadron was their final game. You took to the skies in various German, British, and American fighters fighting from 1943 to 1945. The problem was a linear campaign when dynamic campaigns were making or breaking games, and the randomness of the planes you fly. One mission you would fly a P-38, the next a B-24, and after that you would get in a Luftwaffe fighter and shoot down the guys you just flew with! !janes_attack_squadron_14.jpg USAF was a decent title, but still a departure from the great hardcore sims they always made. You flew in four campaigns, Desert Storm, Vietnam 1972, then a hypothetical run in Germany, and a way over the top Red Flag training campaign (OTT because you were actually blowing up the enemy, where as in RF you just lock on and say bang). It was buggy as hell, and EA did very little to ever fix the game. Even patched it was very, very sick. Far from the realism of F/A-18 and F-15, this game, a survey sim, concentrated on content, and not realism or even quality. c.jpg IAF was USAFs brother. This game was pretty damn good actually. You fly for the Israeli Air Force in all their major wars since the Six Day war, in tons of fighters ranging from the Mirage IIIC to the F-15 Eagle. Not nearly as buggy as USAF, which made this title far more popular. It, like USAF, was a survey sim concentrated more on the content of the game than how realistic the experience is. iaf008s.jpg




MrFancypants Forum Admin

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7th December 2003

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#4 13 years ago

WW2 fighters was a nice game. I also liked European Airwar but the best WW2 aircombat simulation is still Aces over Europe, this game kicked ass!




Scientist Dr. Professor

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4th September 2004

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#5 13 years ago

I have always loved Jane's games. Very well made. I had alot of fun with Longbow 2. Had a nice spiral bound manual packed with a ton of information, something you don't see very often in todays manuals.

688(I): Raited the most complicated game of all time by the Guinnes book. You command one of dozens of the feared LA class fast attack subarines. Not the most exciting games ever, some missions can take a full day and being detected will make it a failure. But for any hardcore sub simmer (if they exist) this is a must have. Good fun if you are patient.

If anyone liked this game, you might want to check out Dangerous Waters, which is just like 688(I), but with more playable platforms. It made by the same guys that made 688(I) and Sub Command(and I think Fleet Command as well). Very good game, with lots of depth.




Μαjïç MushrøøM

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29th November 2003

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#6 13 years ago

I actually played U.S. Navy Fighters and found it to be quite a fun game. And I don't usually fancy flying games.




Ensign Riles VIP Member

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#7 13 years ago

Heh, I'm going to have to try and find some of these titles, they look really good. I could care less about graphics, I just want a good simulator...




Agent_0range

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3rd February 2005

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#8 13 years ago

Longbow 2 was amazing, and the level of detail the manual went into was fantastic. They did make some fantastic sims, I remember having another one too but I cant remember which one it was. Its a shame they seem to have dissapeared.




Μαjïç MushrøøM

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#9 13 years ago
Ensign RilesI could care less about graphics, I just want a good simulator...

That is just what they are, simulators; their purpose is to simulate realism, which is a bit different from a 'game' as we generally think of it. Graphics are improved as a secondary importance and priority.




Mihail VIP Member

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#10 13 years ago

All of those games sucked, IL-2 takes the cookie for the best simulator.




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