What is the difference beetween a browser game and an MMORPG? Some of my friends, when I spoke about browser games, look at me badly, like I was a blasphemer. But my personal opinion is that "browser" means only the tecnology used to make the game, not its "soul". I'm an old player of Ultima Online and DAoC, and many other MMO-MMORPG, but I find a real rpg community just in a simply browser game. Not the stunning 3D graphic of many famous MMO, but a great role playing and a nice game with different possibilities. I try to show it to my friends, but they do not want even try it, just because it's a "browser". What do you think? I got "problems" or my "vision" could be right? :D
mmorpg is im with chat (at least that's what I call it) in a way, you get much more options than inside a browser game.
A browser game generally gives you a few options - trade raid and challenge. You raid to get money, blood flesh whatever adn experience. Challenge for the same and trade for better items. Then you can also level up. Most of it is in text with a few pictures
Yes, that's ture, but if you find a browser flash game with a nice 3d static graph, professions, trade, craft (artifacts, weapons, spells), trade, text quests, main quests, pve, pvp, great players organization to grow in the game... where's is the difference? I played UO, DAoC, CoH and CoV, Runescape, Rappelz, Ferentus and many other mmorpg that about RPG have really nothing eheh (exept for UO) without the depth of this browser I'm playing.