Feel me. Do I feel pretty?
15th September 2004
So I didn't know this, but a week ago, Ubisoft announced that they would be switching DRM servers around and thus some of their games would be unplayable for a bit (oh joy!):
Well, in the article, a concern was noted that more titles might be affected by this outage.
However, considering that a fair amount of Ubisoft's titles come with its infamous "always-on" DRM, which require an active connection to Ubisoft's gaming servers in order for the game to run, it's not much of a stretch to assume a wider variety of games other than what's listed may also end up unplayable during the server transition.
Well guess what?
I can't believe how much I hate you Ubisoft. Really. Why is a publisher that explicitly hate PC gamers still around? They even said that they hate the PC.
I find it hard to express my complete lack of surprise.
Also, I love the word 'hijinks'. It is not used nearly enough.
Neither is "jinkies", but I digress.
Just felt i should mention i am not a big fan of ubisoft either :moon:
I'm a fan of their games, not of their practices. It's a real shame too, since Ubisoft has proven they can make good games, so long as they don't include anything that, you know, keeps people from playing it.
I wish companies would one day wake up and realize that DRM steals more of their money than piracy does...
But that's never going to happen.
I recently bought Anno 2070 for my gf. The game didn't work due to login problems. So I looked at Ubi's twitter page where they wrote that there is a server switch but that Anno games won't be affected. So I thought the problem is on my side and spent quite a bit of time looking at my router and firewall settings.
I don't think I'll be buying another Ubisoft game any time soon.
nazoa93;5610108I wish companies would one day wake up and realize that DRM steals more of their money than piracy does... But that's never going to happen.
It's not quite that DRM steals more of their money, it's that it's been shown time and again it's ineffective and actually encourages more honest gamers to either boycott/refuse to buy a game from a publisher, or to turn to pirate copies with hacked/cracked exe files. All in all, the more they invest in DRM (epsecially third-party software) the more money they're wasting and losing out on potential sales. The problem is though, the main problem, is that they listen to their shareholders and profit margins. Whilst that's understandable as they're running a business, the problem is that they're treating it as only a business. Which harms development of the games they want to make profit on, which harms their profits. Now for the console bashing section... Sorry guys, it has to be said. Consoles have a big part to play with the implimentation of ridiculous DRM. The profits made primarily through the console versions of a multiplatform title dictate both the design direction, and the direction publishers take when it comes to making and protecting their profits. Piracy of console versions of games exists, but to a lesser extent than on PC, because they typically require physical changes made to the console itself. Which leads to console piracy becoming an "acceptable loss" when compared to PC piracy, and causing publishers to focus their anti-piracy stance on the PC version of games. This, combined with the success of Steam as both a digital distribution platform and a DRM method (steamworks) has shown publishers leaning more and more toward their own individual distribution platforms and in-built DRM with it i.e. Origin from EA. Ubisoft is just a few steps behind EA and Origin, as they've had a registered user system and requirement for logging in to play games, with those games all tied to a single account. All that's missing is their own version of Steam, despite them having games available to download online with a valid serial number for a game (which is how I got Assassin's Creed2). One thing I will say in Ubisoft's favour, is that I was able to order a physical copy of AC: Revelations Collector's Edition from their site. There was still the need to register and pay through a third-party, but it was an option where I got a physical copy of a game delivered to me, and was actually at a more reasonable price than the retailers near me. Activision/Blizzard allows games to be bought online and downloaded, but as far as I know they don't have a digital distribution platform of their own... Yet. Unfortunately their prices are over what I'd pay when compared to highstreet retailers. They also have an always online DRM for Starcraft 2, and a highly draconian stance towards people using singleplayer cheating software. Many people who used singleplayer trainers from Cheat Happens wound up with account bans. Blizzard's stance was that it gave those players an unfair advantage over players who didn't use them... Because of achievements rewards that are tied to players accounts. Again, this was only on singleplayer, and before any mutiplayer hijinks were dealt with. Ubisoft and EA may be the current notorious "villains" when it comes to DRM, with opinions about which is worse varying from person to person, but the truth is simply that all the big name publishers are as bad as each other, and all of them treat honest gamers and customers as potential criminals, and all with the view that "if they've done nothing wrong then they're nothing to fear", despite the repeating problems of draconian DRM that keep grabbing headlines and articles, and "violating" our admitedly non-existant rights as both gamers and customers.
Fyurii;5610149It's not quite that DRM steals more of their money, it's that it's been shown time and again it's ineffective and actually encourages more honest gamers to either boycott/refuse to buy a game from a publisher, or to turn to pirate copies with hacked/cracked exe files. All in all, the more they invest in DRM (epsecially third-party software) the more money they're wasting and losing out on potential sales.
In my opinion that's a different way of saying the same thing, but you do make a good point.
I can't say that I'd never buy a Ubisoft game again, as they do make games I enjoy, the same goes for EA, Activision, etc. However I can say that it's things like this that make me wait for price drops in games... no sense in paying $60 dollars for a game if the game is going to give me a world of trouble for wanting to play it.
I don't think I have any ubisoft titles right now. Though this stuff with DRM coming through their servers is unfortunately becoming the 'industry standard', and I think the spread of online clients (Steam, Origin, etc) are helping with that. Fyurii's post is spot on about the other things that was on my mind. Makes me almost miss the days of when all you had to do with a game was input a CD key.