Most influential games ever 49 replies

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Oblivious

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30th December 2002

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#1 13 years ago

What do you all think are the most ground-breaking, innovative and genre changing games of all time? (PC, console, arcade, etc.) Try to include why as well.

(in no specific order)

--Grand Theft Auto 3-- The freedom to do what you want, when you want in a massive living world. It forever changed in my mind about what a game could be.

--Wolfenstein 3D-- The first fps ever. A definate landmark. A full episode released as shareware.

--Half-Life-- A masterpiece of gaming, both online and in single player. A great story with lots of surprises.

--Tomb Raider-- Challenging puzzles and a unique style of gameplay.

--Civilization-- This game was like crack. Many hours lost with this one.

--Battlefield 1942-- This game is crack. It took the fps genre to a different dimension. I've been hooked since the Wake Island demo! I'll only stop playing it when BF2 comes out.

--Morrowind-- Absolutely endless possibilities at your fingertips in this. Extreme non linear gameplay.

--Command & Conquer-- C&C was really the first great RTS game.

I could go on, but that's enough to start with...




Sexy

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25th January 2005

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#2 13 years ago

I think tekken could be on that list(for playstation) because it has influenced many fighting games in my opinion even though i am not relaly a fan of tekken




AzH

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#3 13 years ago

Metal Gear Solid - Tactical Espionage Action.




Sexy

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#4 13 years ago

Yea i agree with metal gear solid which reminded me of tony hawks coz you can skate in metal gear solid substance. I am not sure but i think tony hawks can also be put in the list for influence on extreme sports games




Μαjïç MushrøøM

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#5 13 years ago

--Doom 3--

This game should definitely be on the list for it's ground-breaking graphics, lighting, sound and how it makes for such terrifying gameplay experienced throughout it's singe-player. As I have heard, it has been named the scariest game ever created, a label against which I have no arguements.




AzH

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#6 13 years ago

I'd hardly call it influential, having lifted it's influence from Doom (original) and Quake. The horror aspects are also not new when one considers the Resident Evil and Silent Hill franchises. People have been trying to scare is through games for years now, DoomIII is simply drawing from these previous offerings.




Μαjïç MushrøøM

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#7 13 years ago

I suppose that it depends more on whether you are nostalgically biased in favor of id's games and perhaps an 'old school' gamer. :uhm:




Helmantel

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#8 13 years ago

Morrowind is a great game, but it's freedom wasn't groundbreaking. It's prequels, Arena and Daggerfall already offered the same freedom. And Daggerfall was a LOT bigger (though random generated for the most part). So I would say Daggerfall instead of Morrowind.




Guest

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#9 13 years ago

lol definately wolfenstien 3d and doom but dont forget commander keen got id software up and running and i would have said alex the kid if i was younger lol

ObliviousWhat do you all think are the most ground-breaking, innovative and genre changing games of all time? (PC, console, arcade, etc.) Try to include why as well. (in no specific order) --Grand Theft Auto 3-- The freedom to do what you want, when you want in a massive living world. It forever changed in my mind about what a game could be. --Wolfenstein 3D-- The first fps ever. A definate landmark. A full episode released as shareware. --Half-Life-- A masterpiece of gaming, both online and in single player. A great story with lots of surprises. --Tomb Raider-- Challenging puzzles and a unique style of gameplay. --Civilization-- This game was like crack. Many hours lost with this one. --Battlefield 1942-- This game is crack. It took the fps genre to a different dimension. I've been hooked since the Wake Island demo! I'll only stop playing it when BF2 comes out. --Morrowind-- Absolutely endless possibilities at your fingertips in this. Extreme non linear gameplay. --Command & Conquer-- C&C was really the first great RTS game. I could go on, but that's enough to start with...



Mr. Matt VIP Member

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#10 13 years ago

Space Invaders -- What is there to say? It's the first. Pong! -- It was more successful than Space Invaders, thus paving the way. Wolfenstein 3D -- What is there to say?! It's the first FPS! Doom 1 -- Wolfenstein may have been the first, but as with the relationship between Space Invaders and Pong, Doom was the game which set the standard and paved the way. Hell, people started to call the FPS a 'Doom-style game'... and some people still do. :uhm: Quake 1 -- Welcome to multiplayer. Half-Life 1 -- Half-Life 1 proved that you don't need to run around killing for no good reason. You can have a story! More importantly, you can have a good narrative! Even more importantly, you don't need cutscenes to do it! Why haven't people learned that yet?! Dune -- The first RTS. Command and Conquer -- Again, not the first, but the defining game in the genre. Age of Empire 1 -- AoE redefined the RTS genre. Many RTS games since, especially historical ones, have been clearly similar to AoE in style. Some of them even used similar icons or 'move' cursors. And that trend continues. Sim City -- Well, it might not have started off a massive trend, but it's hard to find people who haven't at least heard of it, let alone played it. Whenever you hear 'management games' you instantly think of the Sim City series. And of course, from Sim City we got 'The Sims', the most successful, worst excuse for a game in living memory.