My GTA IV Stunt Jumps video. 8 replies

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#1 10 years ago

This is a moderate length video of all the stunt jumps in GTA IV using various vehicles. It runs about 12 minutes and is 120MB.

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[COLOR=Blue]Stream link[/COLOR]




crisissuit3

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#2 10 years ago

it was really cool, though there were slight framerate drops and some music would have really livened it up.




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#3 10 years ago

Well that's what happens when you have an outdated rig that can barely play the game, averaging 10 FPS in the day part of the TOD cycle. Still though, the fact that it's only slightly noticeable in the playback shows the clip save feature works quite well.

I thought about adding music, but didn't for a few reasons. 1) The audio doesn't play back very loud in WMP (much better in KMPlayer), and I didn't want to drown it out. 2) You can't please everyone with the song choices. 3) A jumbled together jump montage like this doesn't really warrant background music.

Lastly, I knew dang well because of my system spec and the game's lack of optimization that I was better off not spending a lot of time on it. Like I said, it's mostly just to show the jumps.




crisissuit3

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#4 10 years ago

oh, should have told that in your first post :)




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#5 10 years ago
crisissuit3;4757292oh, should have told that in your first post :)

I didn't feel it was necessary and would have been misleading, as are your comments to a degree. You said yourself the FPS drop was only slightly noticeable and music is always a personal preference thing. In fact of all the videos I've seen of the game, very few have anything but the game's radio stations playing in their videos, jumping from one station to the next for each clip segment, which is actually worse if you ask me, esp considering how bad the radio stations in the game are. You also said it was really cool despite your nit picks. Had I given warnings to things that are barely noticeable and personal preference, you and others may not have watched it at all. ;)

Once you take on the task of making such videos, you'll understand why such decisions are made, and that more work goes into it than meets the eye. Oh, and btw the way, in case you thought that one pause in the video where there was a momentary freeze on a long ramp jump on motorcycle was due to low rame rate or stutter, it wasn't. It was a clip segment I replaced another with because the first one was during overcast skies and it looked almost black & white. Being as I use VirtiualDub as an editor, sometimes when you splice in segments like that you get brief pauses that can't be edited out. It also resulted in a slight audio anomalie at the start of the following segment where you hear a squeal on the first high motorcycle freeway jump.

Overall I felt it was a minor enough tradeoff to be worth the better image quality of the clip I replaced it with though, and I've yet to hear anyone even mention it specifically.




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#6 10 years ago

I think the drop in GTA IV's framerate is a problem across all the platforms it runs on. I've noticed that it happens on both PS3 and 360 platforms so I won't be surprised if it happens on the PC as well.




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#7 10 years ago

Yeah from what I've seen and heard others say, the window of FPS is not nearly as stable as most games and you can get quite a fluctuation. The rain and fog always drop the FPS quite a bit. For those of you whom play the game on mediocre PC spec and want better FPS when it rains though, there is a cheat that can help quite a bit. If it's raining, pull out your cell phone and dial HOT-555-0100 (468-555-0100). That will change the weather and make the sky a bit brighter. Sometimes you have to do it twice in a row to get the desired effect.




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#8 10 years ago

I'm planning to replace my old PC with a newer, higher-spec'd one soon so I hope the framerate issue would be solved then.

Do you think a 2.53 Ghz processor with a 2GB RAM and a 512mb/128bit video card would be enough?




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#9 10 years ago

humansarecylons;4760530I'm planning to replace my old PC with a newer, higher-spec'd one soon so I hope the framerate issue would be solved then.

Do you think a 2.53 Ghz processor with a 2GB RAM and a 512mb/128bit video card would be enough?

Yeah hopefully they'll release another patch. At first I thought this one was giving me quite a bit better FPS, but it's not.

If your CPU is dual core you should be OK as long as the GPU is not outdated. If the CPU is single core that's going to be too slow. With 512MB VRAM you'll be limited to Med textures. High takes at least 600MB VRAM.

I have a 3Ghz P4 single core CPU that's a HyperThreading type and X1950Pro 512MB AGP GPU with 2GB RAM and I can barely run it. In fact most would not want to play at the frame rates I'm getting.