Need Help With Cannon/Artillery Duel 1 reply

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#1 13 years ago

Hi, I recently wrote a text version of the old DOS Artillery Duel (or Atari's Cannon Duel) game. In this version, you play against the computer and can control the (projectile) angle and velocity. I'd now like to add one more dimension whereby the height of the cannons randomly changes for each game instantiation. The changes to the math formula is where I need help. The main calculation is in the shot.awk script below. I've also included the other two routines in this game for anyone interested. cannon.ksh - main program written in Korn Shell. Computer and human take turns shooting at one another gettarget.awk - a simple awk script to get the target location (in this case the target is your computer enemy) shot.awk - this is the one where the each angle/velocity are calculated to produce the cannon shot. I have read alot on physics and gaming forums but just don't quite understand the math to add in the variable factor for the elevation of the cannon. I don't really need help with the programming. Just the math. Thanks if you can help! -MB cannon.ksh ----------- #! /bin/ksh currentshot=0 keepshooting=1 # Computer variables comp_angle=45 comp_hi=100.00 comp_low=1 currentguess=50.00

target=`awk -f gettarget.awk` # Set level of difficulty echo " " echo "Select a level of difficulty: " echo " " echo "(e)asy: Displays both computer and human parameters" echo "(m)edium: Displays only human parameters" echo "(h)ard: Displays only + or - for human" echo "(v)ery hard: Same as hard but does not even show you the distance to enemy" echo " " read difficulty if [ "$difficulty" != "v" ] then echo " " echo "Target distance: $target" fi echo " " echo "Input angle (0-90) and velocity (1-100)" echo " " while [ $keepshooting -eq 1 ] do currentshot=`expr $currentshot + 1` # # Human shot # echo " " read parms angle=`echo $parms | awk ' { print $1 } '` velocity=`echo $parms | awk ' { print $2 } '` distance=`awk -f shot.awk $angle $velocity` if [ $distance -eq $target ] then echo " " echo " " echo " " echo " " echo " " banner "BOOM!" echo " " echo "You hit the target at $distance feet in $currentshot shots! " echo "Computer was using $comp_angle $currentguess" echo " " keepshooting=0 else echo " " if [ $distance -gt target ] then delta=`expr $distance - $target` if [ "$difficulty" = "e" ] || [ "$difficulty" = "m" ] then echo "+${delta}" else if [ "$difficulty" = "h" ] || [ "$difficulty" = "v" ] then echo "+ you overshot" fi fi else delta=`expr $target - $distance` if [ "$difficulty" = "e" ] || [ "$difficulty" = "m" ] then echo "-${delta}" else if [ "$difficulty" = "h" ] || [ "$difficulty" = "v" ] then echo "- you undershot" fi fi fi fi # # Computer shot # # Only take a shot if the human didn't just hit us if [ $keepshooting -eq 1 ] then distance=`awk -f shot.awk $comp_angle $currentguess` if [ $distance -eq $target ] then echo " " echo " " echo " " echo " " echo " " banner "BAM!" echo " " echo "The computer got you at $comp_angle $currentguess in $currentshot shots! Distance: $target" echo " " keepshooting=0 else echo " " if [ $distance -gt target ] then delta=`expr $distance - $target` echo " " if [ "$difficulty" = "e" ] then echo "Computer: $comp_angle $currentguess +${delta}" else echo "Computer missed!" fi # low routine from guess comp_hi=$currentguess # need awk for fractions currentguess=`echo $currentguess $comp_low | awk ' { printf("%2.2f",($1+$2)/2 ) } ' ` else delta=`expr $target - $distance` echo " " if [ "$difficulty" = "e" ] then echo "Computer: $comp_angle $currentguess -${delta}" else echo "Computer missed!" fi # hi routine from guess comp_low=$currentguess # need awk for fractions currentguess=`echo $currentguess $comp_hi | awk ' { printf("%2.2f",($1+$2)/2 ) } ' ` # Check for 99.99 (in order to guess 100) - must convert to int tcurrentguess=`echo $currentguess | awk ' { printf("%d",$1*100) } ' ` if [ $tcurrentguess -eq 9999 ] then currentguess=100 fi fi fi fi done exit gettarget.awk ------------- BEGIN { trand=srand() target=int(1000*rand())+1 printf("%d\n",target) } shot.awk --------- BEGIN { angle=ARGV[1] ARGV[1]="" velocity=ARGV[2] ARGV[2]="" gravity=(9.8*-1) # convert angle to degrees angle=(angle*3.14159265)/180 # original vector for x and y vx=velocity*cos(angle) vy=velocity*sin(angle) # Midflight (velocity=0, no rise, no fall) mf=(vy*-1)/gravity # apex - used for graphics #apex=(vy*mf)+(0.5*gravity*(mf*mf)) # Fullflight is total time of flight ff=mf*2 distance=vx*ff printf("%3.0f\n",distance) }




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I didn't make it!

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#2 13 years ago

I have no idea. Sorry