Object Limits and Memory Limits 0 replies

Please wait...

We're currently in the process of moving servers, parts or all of the site will be unavailable for a few hours. Sorry for any inconvenience!

maddoginc

4 Queen & Country

50 XP

1st July 2005

0 Uploads

28 Posts

0 Threads

#1 13 years ago

Object Limits and Memory Limits =========== Note:- This maximum appears to be the max ammount of objects displayed on the spinmap/map. If you set the objects properties and tick the NO RADAR box, this stops it appearing on those maps. Therefore you can technically go above the 1200 objects limits in a map, so long as no more than 1200 actually show up on the spinmap/map. Maximum Total Objects = 1200 Limits of specific items: AI (Including vehicles) = 256 (apprently these are classed as organics) Buildings = upto the max object limit, see note above. Decorations = upto the max object limit, see note above.[/ Dynamic items (some of them) = upto the max object limit, see note above.[/ Emplaced weapons = upto the max object limit, see note above.[/ Foliage = upto the max object limit, see note above.[/ Markers = 768 Organics = 256 Triggers = 128 Vehicles = upto max object list. Waypoint Lists = 128 Waypoints per list = 32 The only recommended memory limit at the moment is texture memory and that should not go too far above 64Mb