Killer Kyle;5609200And this is one of the most sad things about gaming. No matter what publishers do, they'll always be a buyer. People even continue to buy PC games from Ubisoft despite how they lie to their customers and repeatedly screw and inconvenience legit consumers with their DRM.
I'll hold my hand up to this when it comes to Ubisoft, but with some clarification in my defense. The Assassin's Creed games. I used to be a fan of the Splinter Cell games, but the last one was certainly the biggest let down, by far. The AC series on the other hand, I've certainly enjoyed and replayed enough that the DRM was far less of an inconvenience to me than it might have been. When it comes to always on DRM though, I've been used to it since Steam's Offline mode stopped working for me at all. Can't find a solution to it online at all, and I'm convinced it's to do with Steam Cloud. I can guarantee that of the upcoming Ubisoft titles, I'm really not interested any of them that aren't the next Assassin's Creed title. Even then, I'm glad that there's always been a delay between the console and PC versions. Far Cry 2 was a waste of my money, and FC3 looks about as interesting to me as a fungal nail infection. Same goes for the next Rainbow Six game Talking of the Rainbow Six games, I do miss a lot of the older parts of the earlier games that were cut out for the console players and the craze of "Cinematic gameplay" - Mission planning, team and equipment selection. Not even real Special Forces go on missions with a team of only three or four people. Touching back on Steam for a bit though, I honestly hold Valve partly to blame with how easily I've adapted to and accepted much of the DRM and always-on DRM issue. So many games being tied to you having an email address by which you can join some sort of "club" where you log in when playing the game. Even if you never touch the now practically inevitable multiplayer side of a game. At least ME3's multiplayer will be different enough for me to want to play it; A - Co-operative multiplayer only. B - It is an optional contribution to the singleplayer game's "Galactic Readiness". I know it's unlikely, and if it ever did happen we'd probably wind up worse off as customers and gamers, but I'm really starting to feel like there needs to be some kind of regulation of the games industry, some sort of enforced set of standards that publishers have to be held to in regards to keeping then in line with our rights as consumers.
Feel me. Do I feel pretty?
15th September 2004
Fyurii;5609204 I know it's unlikely, and if it ever did happen we'd probably wind up worse off as customers and gamers, but I'm really starting to feel like there needs to be some kind of regulation of the games industry, some sort of enforced set of standards that publishers have to be held to in regards to keeping then in line with our rights as consumers.
I totally agree with you to an infinite extent, but I don't think it will happen due to ESA lobbying. I also don't see anyone being able to form a movement for consumer right in the gaming industry large enough to grab attention of anyone important. We'll continue to see the gaming industry slide down the slippery slope of increasing publisher control and consumer abuse.
Even if regulations were to occur, we would have to strike ones that don't harm publishers or developers financially. Also, some of the problems within the industry, such as draconian DRM and ToS abuse, spread out to other industries.
Lot of the publishers (and devs, unfortunately) have been trying to find way st discourage used game markets, particularly in the console markets. I believe there was a thread in this forum earlier about the use of 'online passes' that only come with new copies now, leaving used gamers to pay for it in order to enable online components.
I can't see how they would feasibly control this though. Considering how many physical copies circulate in used stores (and not necessarily 'electronics' stores, Half-Price Books accepts used gaming software) and the internet, it'd be hard to put a cap on it. Lot of these copies circulating online sometimes are unopened anyways. I don't buy the arguments though that this is causing them to hemorrhage money, especially looking at the sales of some recent titles.
What I don't like really though is the more and more they try to complain about these things, their games don't really bring much to the table. I've been ticked off particularly by the abandonment of modding and mapping communities by some developers. If they're going to bring these restrictions on there, they could at least make products that justify it.
Regardless though, even though there's committed people against these practices, they got plenty of more people who're just going out to buy games for their children or for themselves, and don't mind shelling out money for new copies as long as they get the product.
I must admit, i have bought several ubisoft games, but i do enjoy them and dont play online. Probably a stupid question here, but what does DRM mean??
Also, if it does reach the stage where you pay online then download a game, what would happen if you need a new hard drive??? Would the game industry allow you to download the games you purchased free of charge?? I doubt it really.
Fyurii;5610801DRM = Digital Rights Management
Ahhhh, so basically all the worst things i could possibly imagine being bad in the game industry, and then some :deal: