Should they re-make RDR1 in RDR2 engine? 4 replies

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FileTrekker Über Admin

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#1 1 month ago

So it got me thinking, we figured that if RDR2 was going to come to PC it would be in holiday 2020 along with next gen consoles.

So - much like with GTA - they'll add something new to convince people to re-buy a game they may already own. I was thinking - why not re-create Red Dead 1's missions in the 2 engine? Most of the map already exists and it seems like a fairly cheap type of thing to do.

Thoughts?


Danny King | Community Manager | GameFront.com



Lindale Forum Mod

Mister Angry Rules Guy

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#2 1 month ago

Rockstar does not make DLC for single player. All they care about is making Online more and more grindy. Their motto is "You need to spend money to spend money." If something is fun, how can we lock that behind a pay wall, and make players buy it back?



Anyway, I agree. Red Dead Redemption was spectacular. As silly of an idea was, a cowboy game actually was quite fun. You could sink every bit as many hours into it as you could any Grand Theft Auto game. The way to make Red Dead Redemption better is with MORE Red Dead Redemption.


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Mr. Matt VIP Member

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#3 4 weeks ago

To be honest, I was expecting them to do exactly that once I discovered that the entire RDR1 map barring Mexico was already in the game.

But I'd forgotten that everything Lindale said was a thing, so I soon disabused myself of that notion. I'm just glad we got a singleplayer campaign at all.




FileTrekker Über Admin

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#4 3 weeks ago

I think that's a little unfair - I think Rockstar are skeptical of single player DLC in general because GTA IV's performed so poorly and nobody really bought it.

When they ported GTA V to PC they did one hell of a job, and RDR2's length is pretty special to be fair.


Danny King | Community Manager | GameFront.com



MrFancypants Forum Admin

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#5 3 weeks ago

I'd agree that adding multiplayer content would be more cost effective than importing an older game into a newer engine. Given how good the reviews for RDR2 are they may not have to do that though.

In their place I'd probably try to go for an updated graphics version of RDR2 for the new consoles at the same time as the PC release and put some money into marketing ray tracing (which is likely to be a feature of the next consoles).