Most arguably the biggest talk of the Tokyo Game Show was Sony’s PlayStation 3 theater. From the second the Makuhari Messe doors opened to show close the theater was always overflowing with people. Unfortunately for show goers, the theater had no air conditioning, was extremely hot, overcrowded, and smelled horrible. Despite these conditions presentation after presentation would draw people in droves. Even if you electrified people during the entire presentation, I still believe people would have shown up by the masses. The Biggest Booth At The Show By far the biggest debut in the PlayStation 3 theater was Kojima Productions’ Metal Gear Solid 4: Guns of the Patriots. Shown in trailer form, it’s rather questionable whether or not any in-game footage was actually shown. Even so, the trailer was nothing short of complete brilliance. The footage begins in first person mode with a soldier going though a war torn city with his squad. Suddenly Snake disarms the soldier, stripping him of his semi-automatic rifle. Out of ammunition, Snake checks the soldier’s rifle’s clip to discover that there’s only one single bullet remaining. Snake’s appearance, however, is much different. Now he’s much older that he was in previous titles, he looks like a battered 50-year-old man. Technology has also improved with age, and a new state of the art Solid Eye (an obvious reference to Metal Gear Acid 2’s Solid Eye Peripheral) that should help him in battle. Snake, we'll see you in 2008! As usual, Snake is trying to avoid detection from the oncoming forces. Suddenly he doubles over in pain, and to alleviate it, he jabs some sort of serum mechanism into the side of his neck. Reaching for a cigarette, Snake detects something unknown coming his way and arms himself with his rifle that only has one bullet remaining. A small wheeled robot rolls up to him, and just before he fires of a shot it screams, “Hey Snake, it’s me!” revealing to Snake that it’s Otacon. Otacon’s means of communication has also gotten a face lift, and can chat through a small video screen that’s housed on the robot. Just as the two become reacquainted, a force of moving soldiers start getting closer to Snake’s location. A number of soldiers were followed by a gear and a new enemy type that walks on horse-type hooves scan the area for Snake. Realizing Snake is low on ammo, Otacon pulls out a few fresh clips and what looks to be a grenade launcher. As the traditional MGS-ness continues, Snake pulls out a cigarette and lights it, getting mocked by Otacon for smoking in the field. Snake quickly feels his position is becoming compromised, and screams “Go!” and charges into battle. While the new information about Snake’s latest mission was intriguing, this demonstration of PlayStation 3 hardware was by far the coolest thing at the Tokyo Game Show. Hands down the most visually astounding trailer, it blew away anything else shown on the demo reel, or previously shown at E3. Snake has never looked better, the details of his facial expressions, as well as how Otacon looked was astounding. The attention to detail was even further demonstrated during the Metal Gear Solid 4 stage demo where they had a “real time demo.” By way of a PlayStation 2 controller they zoomed in and out of different aspects of Snake’s model. It was extremely impressive, and further confirms how incredibly detailed designer will be able to get with character models. Now that's detail! Other trailers shown in the Sony booth included Capcom’s Resident Evil 5, Polyphony’s GT Vision, Koei’s Dynasty Warriors, Final Fantasy VII Technical Demo, Bandai’s Mobile Suit Gundam, Sony’s Genji and Formula 1, Factor 5’s Lair, Konami’s Power Pro Baseball, Incognito’s Warhawk, Sega’s Sonic The Hedgehog, From Software’s Armored Core, Namco’s Tekken, and Evolution Studios Motorstorm. Most of these trailers had been shown previously or were abbreviated versions of their E3 trailer counterparts. One new trailer shown was a game called Project Assassin from Ubisoft’s Prince Of Persia team. The footage shown contained a mixture of what looked like an insane asylum intertwined with cuts of a medieval knight. While the style of gameplay or anything about the game itself is completely unknown, but all you have to say is it’s being done by the Prince of Persia team, and we say, “Hell yeah!” While not shown in the theater, plenty of games were announced for the PlayStation 3. Koei announced 2 new titles including an aerial combat racing title call Fatal Inertia, and an action game titled Blade Storm. Other titles announced include Atari’s Alone in the Dark and Stuntman, SNK’s King Of Fighters 3, a Gradius and Soccer (Winning Eleven?) title from Konami, Fifth Phantom Saga from Sega, an action and action adventure title from Sega, an RPG, Shooting Game, and sports title from Namco, Ubisoft’s Brothers in Arms 3, Sony’s Hot Shots Golf 5 and Monster Carnival, and a Final Fantasy title from Square Enix. In all Sony announced over 100 titles coming to PlayStation 3 at this point, with over 70 developers onboard to develop for the system. Unfortunately, that’s about all that is new with the PlayStation 3 at this point. Contrary to what Sony has said previously, there was no playable PS3 software at the show. With a supposed launch in the Spring of 2006, many doubt that the system will release at the time – even if it only launches in Japan. With developers slowly getting development kits, and the chatter of development for the system extremely difficult, could holiday 2006 be when the PlayStation 3 launch? Even with few details, no playable software, and just a trailer demonstration, it was quite obvious that people at the show were beyond excited about the PlayStation 3. People were practically climbing on top of each other to get a glimpse of the system and prototype controller. Sadly, this will most likely be the last time we’ll see anything new on the system this year. However, Sony did have quite a bit of PlayStation 2 and PSP titles to get excited about as well. Only shown on video form, Polyphony is creating a motorcycle racing title called Tourist Trophy. While it basically looks like Gran Turismo with motorcycles, the game looks highly detailed. Maybe why this is the reason why Gran Turismo for PSP was a no-show at the event. A very busy station
The PSP had an absolute onslaught of killer titles at the event, and even though Gran Tursimo wasn’t shown, there was enough to get excited about. One of the major highlights for the portable was a cute action platformer called Loco Roco. Developed internally at SCEJ, this simple game is something dreadfully needed on the system. People areloco for LocoRoco! Basically you’re a ball of orange goo that moves around the game world by rotating the landscape. Controls are extremely simplistic, to tilt the world your press either the left or right shoulder buttons. Pressing both shoulder buttons together launches the orange gelatinous fellow into the air which allows you to avoid spikes and attack enemies. Absorbing flowers (and we’re assuming other items later in the game) increases the size of your goo ball.
While it looks like she's helping him play Loco Roco, she's actually prying the PSP from him. Unfortunately, sometimes your smiling goo ball is too big to get through narrow cracks to continue through the level, and this is where you press circle to break up your large goo ball into a number of smaller balls. By having to control the fate of quite a few smaller balls, the game gets extremely addicting. The art style is very simple, and resembles paper cutouts or the cartoon Samurai Jack. It’s very stylish, and the expressions emitted from your goo ball are adorable and humorous. Too bad it’s not slated for release until 2006. This is most definitely one to keep an eye on. Talkman in action Sony’s translating title Talkman also made an appearance at the show, and while there’s no US release date yet, we’re hoping it makes its way over stateside before the next time we have to go to Japan. While more or less a translator and language trainer, with a PSP equipped with the microphone, this will allow you to translate between English, Japanese, Chinese, and Korean. First you start of by choosing a location of where you’re at to narrow down the common phrases – Mall, Airport, Restaurant, etc. While the translation only works well with simple phrases, it could be a handy device if you’re traveling overseas and you’re in pinch. It’s not perfect, but with some practice and knowledge of what the software will recognize, Talkman could be a good accessory to have on you when traveling to Asia. One other notable was a very strange PSP title called Portable Resort (Tentative Name). The whole concept of the game is really simple. You’re on vacation! You can tend to your animals or take a nap in your hammock. But the most interesting part of this software is the ability to play your PSP like a ukulele. By holding the PSP upside down you can strum your analog stick, and by pressing the face buttons you create musical notes.
There will be a stand for your PSP sold separately that you can use to hold your PSP, and the game will continue to run, showing tropical scenarios in which your character will walk around. Portable Resort also has a 24-hour clock that’s built in, as well as alarm functions, so you can also use this as a portable alarm clock. Yes, the whole concept is extremely weird, but who doesn’t want to take a vacation where ever they take their PSP? If they can also sell a mini speaker that you can clip onto your belt buckle, we’re in business. My friends may hate me, but you won’t be able to escape the love that is playing a ukulele.
Other PSP titles we thought were worth keeping your eye out for are Konami’s Metal Gear Acid 2, Bandai and Q? Entertainment’s Every Extend Extra, Capcom’s Street Fighter Alpha 3: Double Upper and Viewtiful Joe: Red Hot Rumble, and Tecmo’s Tokobot. We would have Namco’s Katamari Damacy PSP on here, but we’re sad to report that the control scheme was horrible – utilizing the D-pad and face buttons to control the Prince. We hope Namco fixes this because this visually looks better than how the game looks on the PS2. Overall the PSP had a wonderful showing and it’s looking like 2006 is going to be a big year for Sony’s portable.
Well Nintendo fans, I hate to tell you this, but this will be really quick. Nintendo doesn’t show games at the Tokyo Game Show. While Iwata-san did do a keynote speech where he revealed the Revolution Controller, Nintendo’s involvement in the Tokyo Game Show ended there. For some reason the company refuses every year to get involved with the Tokyo Game Show. This is quite disheartening for Nintendo fans, especially since the company stopped doing Spaceworld shows a few years ago.
While GameCube games were few and far between, Namco announced Baten Kaitos 2 for the system, and there were other third party offerings like Sonic Riders and Shadow the Hedgehog from Sega, and Viewtiful Joe: Red Hot Rumble from Capcom.
The Nintendo DS had a mediocre showing in comparison to the PSP, but there were highlights including Namco’s Xenosaga I&2, Sega’s Where Do Babies Come From? (The Feel The Magic sequel) and Super Monkey Ball DS, and Square Enix’s Slime Mori Mori 2.
While traditionally the company doesn’t display games at the Tokyo Game Show, it’s as if they just wanted the Revolution controller to do the talking. The good news for Nintendo fans is that every Japanese developer we spoke with was extremely hot on the controller. Few said it wasn’t something they’d like to make games for, and others mentioned that they were working on projects off the record. Seeing what they actually come up with is going to be very interesting indeed.
By: Mog` (I have everything you need to know about Gaming).
so there's one question that i want answered still......are they going to come out with a remake of FFVII or not???
Well they where showing a teaser trailer so I'm not really that sure, I don't think that they would go through all that trouble just to make a trailer so I think they might.
Neat post, I downloaded a few trailers and nabbed the Resident Evil 5 trailer before Capcom took it away. Very nice looking games so far! Metal Gear Solid 4 looks so awesome, I can't wait to play it. The best part is that the trailer for it isn't pre-rendered!
Are you saying that that screenshot of MGS is made ingame? Woa!
Of course! Download the whole nine minute trailer, and you'll see the best in-game playing ever. Metal Gear Solid 4 is simply a drop dead gorgeous game.
Yes, that is a screenshot in the game, the weird thing though is Snake. He looks like he is 60, but the new gadgets and everything are just awesome.