I've done several videos of Burnout Paradise where my main goal was beating some of the harder races with no boost and/or including stunts along the way. Well this time I thought I'd change it up a bit and make the goal beating one of the races I haven't done a video of by taking a much tougher route than the AI does.
The race is Catch the Wind, which starts at the south boulevard near the naval base and is normally a much too easy clockwise perimeter route past Lone Stallion Ranch. I decided despite the roads looking too twisted in a more direct as the crow flies direction, I'd give it a go anyway.
It involves going through the quarry and I have to admit, at first I did not think it would be possible merely because it was very hard just to find a way to get out of the quarry quickly after getting into it. Several tries later after finding a route out of the quarry it still seemed impossible due to the sheer length of the route and all it's turns.
Then I started realizing it could in fact be done if the right speed car is used and you chain boosts together. I settled on the Hydros Custom, which handles like a rally car and is quite fast when boosting. I finally got the knack of it and beat it several times with this route, ending up with this attempt as what I thought acceptable video material.
[COLOR=Blue]Catch the Wind, Hydros Custom, Via Quarry[/COLOR]
(This is an x264 MKV video. You'll need a player like VLC, KMPLayer, etc, or a WMP plugin to play it.)
15th February 2008
Great man. I love burnout so much.
Great Job, not exactly practical, but you'll never get taken down that's for sure....
Yeah, well as mentioned, it was primarily to add extra challenge, not to be practical. I have found that the game is too easy if you take an "as intended" approach of playing it. Quite frankly I was pretty upset that the game ended after getting the Elite license. The way the game played up to that point I was expecting a whole new set of events with faster AI.
That is coming from someone that isn't exactly the best at racers and never plays full on SIMs. Still though, the game is fun and if they made it too fast, it would be even harder to avoid crashing into the many world objects and it would be harder to pull off takedowns well during races, which is the primary focus of this crash oriented game.