im mean seriously, the first game i notice, was F.E.A.R. ok perseus mandate used a differenct character but now the next game is again using a totally different character. what happens to pointman? does he kill fettel? what does alma do to him? i need these answers not these side stories that has nothing to do with alma. then their was crysis warhead. what happens to nomad, where's prophet? do reinforcments come? do they kill off the alien menace? i dont want physco who i pretty much hated in the first game... "hey nomad i'll cover you from this tower"... now halo recon, again, what happens to the master chief? did the human rebuild the earth, what happened to the rest of the covenant fleet? what about the other halos? or the flood? and where are my pants!?! i want the answers to all these questions, answer them first then move on to a side story, who's with me!?!
It appears you are not totally understanding it.
I can't explain F.E.A.R., quite frankly because I don't follow the series. But I can explain the other two.
Crysis Warhead is not a sequel to Crysis. It just tells what Psycho did during Crysis.
Halo 3: Recon. Again, not a sequel. Just an expansion to the Halo 3 Campaign... sort of. It tells what happened on New Mombasa after Regret's ship entered slipspace in the Earth's atmosphere, during Halo 2.
And sometimes, the developers just want to make a new character. Like in Far Cry 2.
i know they are not direct sequals, but i find it annoying that they divert from the story they had already set for basically a new one. find my pants?
Okay, fine, tell developers to stop giving their stories more depth by adding new characters.
no, i want them to add depth to their story, i just feel like they are just retelling the stories by going back in time. even then the retold stories are just as confusing. take perseus mandate for example. the new "characters" were the nightcrawlers and again, not much was explained about these guys, so you expect either another sequal for point man, or the guy from perseus mandate to understand one of the stories a little better. but then they go off and make another character and a 3rd story without giving any satisfying conclusion to the other 2 games.
Oh, you see, that kind of stuff is called "money making".
well cant they make the same amount of money by finishing the story then moving on to those other parallel stories?
Yeah, they can. It's exactly what Bungie is doing with Halo 3: Recon. (Supposedly) there will be no Halo 4.
And with Crysis, they want the story to have more importance/be more dramatic so the final game will feel epic.
Advanced Member (I can dream, alright?)
20th July 2008
gravy666;4627414Yeah, they can. It's exactly what Bungie is doing with Halo 3: Recon. (Supposedly) there will be no Halo 4. And with Crysis, they want the story to have more importance/be more dramatic so the final game will feel epic.
so they basically build up a whole lot of hype, i mean bigger then halo 3 just for the game to fall flat on its face?