CrewLossRate -1 reply

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DaRkZeAlOt

I'm too cool to Post

50 XP

21st December 2003

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#1 14 years ago

Hi, I modified the Borg fleet a bit (stronger shields and fast recharge). My Problem is that if the ships're getting hit by a weapon they lose their crew, and thats so fast that there's no sense in their stronger shields. Is there a way to define how big the CrewLossRate has to be ? :confused:




DaRkZeAlOt

I'm too cool to Post

50 XP

21st December 2003

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10 Posts

0 Threads

#2 14 years ago

Yes, sometimes the search function is worth a try ;-). Thanks anyway ! But another question : is there existing a list with all possible parameters for ODF - files ?




Sheepeep VIP Member

weirdal = new ptaq()

31,600 XP

2nd September 2003

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#3 14 years ago

http://www.armada2files.com/file.info?ID=8835 the big book of modding :D if this doesnt answer your questions (and it should) then try one of the other tutorials from the site, they are all helpful at what they do ;)