help with ship! -1 reply

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Eagle35

Time to call in the Brit

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21st August 2002

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#1 15 years ago

hi all i am trying to make my own ship and i have just recently got it in the game but when i build the ship it comes out as a box!!

Can any one help with this problem??

Thanks Eagle35




cds7318

I follow teh Moo!

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1st April 2003

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#2 15 years ago

its not reading the sod file its either missing or the name is wrong or miss spelled




Eagle35

Time to call in the Brit

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#3 15 years ago

thanks for that tip! the SOD was under a different name!! funny that i thought i had changed all the files to the same name!!




Eagle35

Time to call in the Brit

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#4 15 years ago

also could some one help me with another ship! ive put the incursion class into the normal instant action game but when i build it, it has its normal weapons but it doesnt have it holo-generator?! does any one know how this can be solved??




cds7318

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#5 15 years ago

its ok man i often do it myself. there is away to make the odf a different name then the sod file and the command is baseName ="" and then just put the sod files name in between the to"" and that way you can have 2 different odf files using one model it makes everything alittle easyer just alittle tip i thought id share




cds7318

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#6 15 years ago

see if the tech is there for the weapon




Eagle35

Time to call in the Brit

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#7 15 years ago

that has made it work! it has also made another error occur! when i first put the incursion in it was given for some reason my defiants special weapons do you know how i can fix this?




cds7318

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#8 15 years ago

dude to tell you the truth i dont know why it did it but send me the odf file and i should be able to get a quick peak at it so send it in here and ill see what i can do with it




Iggy

Armada2files.com Tech Support

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16th October 2002

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#9 15 years ago

There's a simple reason for this. In the Incursion's odf file, fincursion.odf, at the top of the page there is a command line that says: #include "fdestroy.odf". Here's a definition of the #include command line from Westworlds Big Book of Modding:

Makes the game include any parameters that are not already included in the current file, from another file, many weapons use this so that they can have a different name and sprite but have the same damage and re-fire rates etc…

So you see, if you added a weapon to the Defiant, it would show up in the Incursion as well.

To fix this, I would reccomend changing the #include line in 'fincursion.odf' to #include "destroy.odf". That should eliminate the Defiants weapon on the incursion.




cds7318

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#10 15 years ago

haha ive never even see the odf file its kinda weird theyd put that




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