I'm going to work on implementing this tomorrow... wish me luck ;)
has any one tested this yet beacuae people are waiting.
It'll definitely work to some degree, but there's nothing to test until the plugins support it (tomorrow...)
okayt im waiting :rock: :moon:
this would be great to know
wait dude if ur from assim soft could u give us some kind of tutorial for adding hps and the path doesent work fo assim viwer.
Book. Just to let you know I've uploaded a tutorial for MS3d to AFC (its the only place I can at the moment), specifically for adding hardpoints to a model. If you or another member of A2files.com can contact me I can either pass it over or you coudl get it yourself. The files available currently only from the Online file upload section and is named "ms3d_sod_tutorial". Feel free to add it if you want.
Where is this AFC site?
Can milkshape open SODs? If yes, then how can you import them to A2? I ask, because I recently had USS Phoenix do a conversion of the Poseidon Class for A2. I'm having trouble getting the model to show up. All I get is the SOD OFF cube. Though, I checked this, and added the basename = shipname, but I still got the SOD OFF cube. And I checked to make sure the ODF and SOD file names matched (which they do. They're Poseidon.odf and Poseidon.sod). I tried using Westworld's BBoM, and the Storm3D Viewer, but the viewer only pulled up an SOD OFF cube, and I can't find Storm3D anywhere for A2. Any suggestions?