installing ships -1 reply

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benbuster

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17th June 2002

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#1 16 years ago

Every time I try to add new ships to armada 2 it overides the other ship i have downloaded. I've tried adding the infromation to the scripts so I could use all of them but that froze the game. Maybe I put in the infromation wrong. Can someboby tell me what I'm doing wrong so I can use more than just one new ship at a time, or if there is an easy installing program, kind of like bcmp for bridge commander.




Guest

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#2 16 years ago

i'm not really sure how to help you as in altering the files but if you go to the utilities section of the download section then there should be a program 2 help you out! if not then send me an e-mail (thedonnay22@hotmail.com) and i'll help you out!!




JkerPlay

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27th July 2002

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#3 16 years ago
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#4 16 years ago

Oh my god its JkerPlay - ello




JkerPlay

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27th July 2002

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#5 16 years ago

hello spectre




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#6 16 years ago

:p




kleotol

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19th April 2002

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#7 16 years ago

:)

that is because each mod is not made to support the other... So it overwrittes the .tt and .spr files and possibly several odfs as well... The trick is to learn to manually insert the ships to the game... It is not hard, do not be discoredged. It may give you a hard time at first but after a while you'll be doing this like a master... Take my word for it... Besides, I am one... :)

For information pleaswe refer to the Great Book of Modding. Westworld created this "tool" for those who wish to learn and many good modders - dare I include my self in that list - have contributed to it...

If you need additional help post back here. I'll be droping in from time to time to check for any interesting questions.




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#8 16 years ago
Mr. Matt VIP Member

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#9 16 years ago

lol, all the self advertising. I'd have thought the easiest way would be to just not copy the tech1.tt and yard odfs over, and modify them afterwards ?!




Porty

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21st August 2002

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#10 16 years ago

Thought I might bring to your attention a brilliant little program I have come across in my search for modding tools.

It is called the A2 Mod manager and how it works is that you put all the files for the ship/mod into one of its sub-folders (set out in the same folder tree as is used in the game) and it will put them into the game for you. It also makes back-up's of the original files that it has replaced so when you wish to uninstall the ship/mod, the original files are put back & everything is returned to normal!! The beauty of this is that you can have a number of mods in the sub-folder that you can install & uninstall depending on which one you wish to play.

I use it all the time, especially as my two son's like to play as well and we don't all always want to play the same mod. It's also helpfull when creating a mod as you can install & uninstall your files for testing at the push of a button. I believe the author is close to releasing a improved version with a ODF checker incorporated which will also be beneficial for creating mods!!

Of course if you want to have all the ships you have downloaded in at the same time then you will need to learn to edit your tech tree's & gui_global as per kleotol's suggestion.

You can download the A2 Mod Manager here - http://www.geocities.com/a2modmanager/index.html http://www.armadafleetcommand.com/main/tools http://www.armada2files.com/file.info?ID=3183 (older version)

I reckon it's one of the best A2 programs around!! :thumbsup: :bows:




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