Mbgtexture -1 reply

Please wait...


The Borg will rock your world!

50 XP

4th December 2003

0 Uploads

319 Posts

0 Threads

#1 15 years ago

BTW all the MBG sods and textures from A1 will import to A2 with no changes so backgrounds like the cool Cardassian space and the rest will work in map making. To make new textures all you need is one TGA file like newtex5.tga. As long as it is ended with 5 it will work. But remember think small since the program stretches the tga like crazy making it large.


Im A Jk3 mapper

50 XP

23rd November 2003

0 Uploads

2 Posts

0 Threads

#2 14 years ago

ok thx