Could someone tell me how to make the "nyard", the "antaries", and other shipyards and stations work as new stations. I mean, i want to be able to build more than two shipyards. I need specifics (odf, sod, etc...). I want to be able to build more ships!!!
Ill tell you but its too big to fit post so I nedd ur email address in fact ill do it for you if you want
no its not that easy.. it'll take awhile to do.. but to avoide having to copy paste and rename the sod files.. (like i used to) use that one command.. you know the base.odf or whatever.. not sure what it was called..
oh and i know what the shadow wars are :nodding: that was some good babylon5.. good show :cheers:
It's acually pretty easy if you know exacly what your doing. I just made the Super Shipyard and a Super research facility for building and researching the special weapons for the Balance of Power. All you have to do is rename the ODF, SOD, and TGA files so they aren't the same as the original(ex. if the new one is named fyard2, rename it and all the other files for it fyard3, or the original shipyards in the same fashion). Then go into the spirit files and find the original shipyards. If its a new file completly, copy the build button info from the included spirit file to the original and repeat this with the tech1 and fulltech files. If its basicly a mod of the original, just copy the lines for it and paste it just below the original and rename the file part to match the new odf and sod files. then just add it to the build menu for the contruction ship odf. If you need more help email me at [email="email@example.com"]firstname.lastname@example.org[/email]
you dont have to rename the tga files or the sod files. use the is the baseName = "" and it will use whatever sod file you put in there without having to change the texture name.. besides change the texture names still you blue in the face it wont matter... as long as you don't change the stock names you'll be good.... changing all the names is such a noob way.. be sure to rename the odf file tho