I will be on soon playing ww -1 reply

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Jagdtiger

Slightly cooler than a n00b

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17th December 2002

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#1 15 years ago

Havent played wildwest in a longtime, i installed rtcw and attempeted to load on WW 1.5, near the end of the installation i get a 16 bit error message. My computer was infected with loads of viruses and spyware, which must of caused the problem. I done a google search with the error message and now i have found out that i need to replace a windows file.

So hopefully i will be back on soon.




Capt. Queeg

50 XP

13th June 2003

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#2 15 years ago
JagdtigerHavent played wildwest in a longtime, i installed rtcw and attempeted to load on WW 1.5, near the end of the installation i get a 16 bit error message. My computer was infected with loads of viruses and spyware, wich must of caused the problem. I done a google search with the error message and now i have found out that i need to replace a windows file. So hopefully i will be back on soon.

To get around the errors reported by WinXP under the old install package, I’ve created a new version with a different program.

It is available for download HERE.




Capt. Queeg

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13th June 2003

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#3 15 years ago

Oh and Welcome back! I remember you being here before!




Rudi_alias_Rudi

I want to be like the Admins

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29th March 2004

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#4 15 years ago

download this: http://ftp.freenet.de/pub/4players/hosted/wolfenstein/mods/wildwest1.5_linux.zip (YES even if you own Windows!!) unzip it to your RTCW folder (so that Main is in the same folder like WildWest folder)

click the thewildwest.exe

@Queeg: ZIP works on any platform - why using .exe installers? ON WW homepage I cant see how to install WW for Linux or MAC (or Iam blind!?) .exe sucks very often - if you havent got the right registry - if you dont using windows - if the binary is for wron architecture like in this case

BTW do you know whether its legal to upload wolfmp.exe (which is freely available from IDsoft too!!) or not? Ive made a wildwest.zip which runs out of the box without any original RTCW files expectly wolfmp.exe! I could upload it but dont know weather its legal or not!




Jagdtiger

Slightly cooler than a n00b

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17th December 2002

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#5 15 years ago

Thanks, will give that a try.




BITE_ME!!

=WW=, WolfTactics

21,700 XP

7th December 2003

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#6 15 years ago

Welcome back Jagdtiger....I'll be waiting for ya at high noon.....just me and my buddy henry....




Deimos

Pierce the Heavens

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27th January 2003

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#7 15 years ago

Hey, you're back! :) Welcome back! :wave:




Hfx-Rebel Advanced Member

AzH owns my ass

50 XP

15th March 2004

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#8 15 years ago

hey there...i can't welcome ya back...i never seen ya go, but i did see ya in the server tonight...good games all around! attachment.php?attachmentid=26138 even seen some of the regulars, & the midnite club before the l'il missus nagged me off the machine... attachment.php?attachmentid=26139




Capt. Queeg

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13th June 2003

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#9 15 years ago
Rudi_alias_Rudi@Queeg: ZIP works on any platform - why using .exe installers? [/QUOTE] The reason is pretty simple. Most windows users are technically incompetent. They can press the next button after the EXE finds where the Wolfmp.exe file is but beyond that, it is a stretch. Linux users know what a file and a directory tree is and they can extract files into the correct paths or they would not be running Linux. You can't compare the skills set of the two groups. That's why there's an EXE for windows users and a Zip for Linux users. [QUOTE=Rudi_alias_Rudi] BTW do you know whether its legal to upload wolfmp.exe (which is freely available from IDsoft too!!) or not? Ive made a wildwest.zip which runs out of the box without any original RTCW files except wolfmp.exe! I could upload it but dont know whether its legal or not!

Well, I'm pretty sure it violates the license agreement for the development and distribution of Activision/ID based mods. I've only read the ET agreements lately which states that you must keep ET as one whole peice if you are going to distribute it with your mod. I'd be surprised if you have the rights to distrubute any part of RtCW with a mod.




Rudi_alias_Rudi

I want to be like the Admins

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29th March 2004

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#10 15 years ago
Most windows users are technically incompetent.

lol - I disagree partially :) Eventhough there might be some users who arent able to find the right directory on HD - everybody is able to get this after explaining it 1 or two times. IMO everybody need to know such fundamental thing like directory tree or zipping files to be able to use a computer. If he wont learn it then he should buy a Xbox/PSII

Also each user shouls learn to read the README before starting something.

BTW a "registry error" or "wrong binary format" is much more difficult to solve then finding out where to unzip a file. AND no executable installer can be so idotic safe that it never fails. But even a pro cant get such black box to work if it just gives less error messages.

That's why there's an EXE for windows users and a Zip for Linux users

I dont want to force you to throw the exe completely away but you should offer the zip as primary file. Just call it wildwest-1.5-all-plattforms.zip and put it on the same page like the exe. All users who knows a bit about security, troubleshooting and stuff would choose the zip instead of exe. Also you could add there a short message if exe dont works try the zip.

that you must keep ET as one whole peice if you are going to distribute it with your mod. I'd be surprised if you have the rights to distrubute any part of RtCW with a mod.

Maybe I write a mail to ask idsoft exactly. But We could make an installer which downloads the all needed files from idsoft automatically and build the WildWest game on local comp so that it runs standalone. This would be very easy and should also be legal. lol - now I also want to create a damn selfinstaller (of course using a transparente scripting language)

OK iam able to create such installer in bash but how for windows? Is it possible to download files from ftp using a .bat file? Or your .exe-installer - Is it able to download stuff and extract to the right place? I could tell you exactly what file to take from what original idsoft-package to build a standalone WildWest-game - the download size is just 7MB (in linux case just 4.5MB) bigger than the wildwest.zip itself. So it makes small, good, clean standalone WW without registry and other useless things.