Ok at the moment we are trying the new PB patch on the Rockridge server. As I understand it some people are still getting kicked.
As an experiment I decided to see what WW used in memory, trust me it's a hell of a lot.
I would be interested to see how many players are running memory below 512meg in their machines. The reason for this is there does seem to be a pattern to some extent. Those running below 512meg of memory seem to be the ones being kicked and those above seem to have no problems. This is true in most cases but those with above that amount of memory maybe running lots of memory hungry programs in the background. Try closing those programs, next to the clock in the bottom right hand tool bar, and play the game you might find that cures your kick problem.
By the looks of things connection speed isn't an issue or cpu speed, but graphics cards that are set to high detail on a low end machine may cause the same problems. Also try increasing your virtual memory. This is the space your computer uses on your hard drive as though it was memory. It does slow the machine down a tad but the game is still playable.
Please let me know what amount of memory you are using in your machine.
6th February 2002
512meg, but no matter how much I freed up I would still get kicked........until I changed my settings from
seta r_picmip "0" seta r_picmip2 "0"
to seta r_picmip "1" seta r_picmip2 "2" a slight detail loss but I don't get kicked now. T.T.F.N. Chalky
Bloody Hell Chalky your only 10 minutes drive away from me! Hello to a fellow northerner. :cya:
With Roses machine I upgraded it to 512 but now it's only now and again she gets kicked. Her graphics detail within game are all set to medium which does seem to make some difference. She also doesn't have a lot of progs running in the background so we'll just have to see how it goes.
6th February 2002
10 minutes away, Wetherby? Wakefield? Dewsbury? Bradford? Batley? Castleford? I don't drive so these are a rough guess. T.T.F.N. Chalky
Bang on m8 with Bradford. :)
Skins and Bong are about an hour away from us in the Tees, and Hewster is supposed to be not far away as well.
Slap leather, varmint!!!
7th October 2003
I know that you and I talked about it but for the benefit of others: The problem with the PB kicks seems to stem from how long a player's machine takes to load a map at map change. If the match begins while a player is still loading a map, PB gets confused about their connection state and kicks them. If a player gets their map loaded by the time the match starts, then they are usually OK. Well, you might say, why don't we just increase the warmup times to 60-90 seconds so that they match does not start so soon? What makes this a problem is that during the development of the 1.5 WildWest release, we encountered what we call the "team crash bug". You could play for several matches and things would be fine. Then, all of a sudden, and entire team would crash. Not just kicked, but the game would crash and you would have to restart it. This proved to be a tough little bugger to solve. Hewster has worked on it and thinks he MAY have found a solution, but this still needs to be fully tested before we can release it. The addition of extra RAM helps with the loading process be eliminating the need for the computer to create virtual RAM on the hard drive. Accessing data from the hard drive is significantly slower than loading them from RAM. Changing your graphics settings might help by reducing the workload on the computer and helping it load faster. I always recommend that you buy as much RAM as you can afford. The older machines have a limit on how much can be installed, but the newer machines will usually take 3GB or more. I have 1GB of DDR dual channel RAM in my AMD 2600 machine. Any time someone tells me their computer is too slow, it seldom is the speed of their processor. Usually they mean that when they click on something, it takes too long for it to load up. Adding more RAM is almost always a benefit. As an update, I have received and tested 2 possible fixes from the folks at PunkBuster, neither one has helped much. I have heard back from them and they have said they may have another patch for us to test. As soon as I hear anything, I will let ya'll know. Iggy
The second patch is currently running on Rockridge but the kick problem still seems to be there albeit not as bad as it use to be. When you get the next patch let me know and i'll upload it straight away.