Adding A Tractor Beam 1 reply

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I don't spend enough time here

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23rd December 2002

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#1 15 years ago

Possibly one of the greatest abilities of a starship ia to grab onto another and tow it to freedom or destruction. I wish to add a tractor beam to of my ships. What is the scripting I will need to add into the .py file?


Bridge Commander Master HPer

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26th October 2002

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#2 15 years ago

Your best bet is to use the Model Property Editor that comes with the SDK.

Open the .NIF of the ship you want and then its hard point .py file.

Add a tractor subsystem first, and then as many tractor beams as you want.

Also read the Tutorials on BCFiles for the specifics.