Bridge Commander ship file format... 16 replies

  • 1
  • 2

Please wait...

Raedius

I'm too cool to Post

50 XP

30th December 2002

0 Uploads

3 Posts

0 Threads

#1 15 years ago

Does anyone have any specifics on the file format used for ship models?

~Raedius




thermos

I post to get attention

50 XP

30th June 2002

0 Uploads

58 Posts

0 Threads

#2 15 years ago

I believe the format is .NIF, aka NetImmerse.

Don't ask where the F came from, I don't know...

But using a copy of 3ds max and the SDK available here, you can convert models to that format and import them from that format as far as I know...




mldaalder

GF is my bext friend *hugs GF*

50 XP

22nd October 2002

0 Uploads

917 Posts

0 Threads

#3 15 years ago

Hello,

As a reply to Thermos: I think that the F stands for Format.




elminster

Bridge Commander Master HPer

50 XP

26th October 2002

0 Uploads

1,448 Posts

0 Threads

#4 15 years ago

Also read the Niff2Niff thread if you want more info on exporting from 3dsmax




Raedius

I'm too cool to Post

50 XP

30th December 2002

0 Uploads

3 Posts

0 Threads

#5 15 years ago

No I'm looking how I can convert the .nif files into a different model format.

~Raedius




elminster

Bridge Commander Master HPer

50 XP

26th October 2002

0 Uploads

1,448 Posts

0 Threads

#6 15 years ago

Simply put; You can't, once they're in Niff thats it, as far as I know you can't convert back to another format.




mldaalder

GF is my bext friend *hugs GF*

50 XP

22nd October 2002

0 Uploads

917 Posts

0 Threads

#7 15 years ago

Hello,

If somebody is going to make a NIF importer than it is possible, just import it into 3DS MAX and export it into other format.




elminster

Bridge Commander Master HPer

50 XP

26th October 2002

0 Uploads

1,448 Posts

0 Threads

#8 15 years ago

format conversion is a specialist job, I doubt anyone will make one.

Once a model is in Nif format you can't change it unless you have the original model in .max or similar. You can make your alterations to that and then re-export it as a nif.

Thats the only way of that I'm aware that you can change a model.




Bloodguard

GF Pwns Me!

50 XP

21st September 2002

0 Uploads

41 Posts

0 Threads

#9 15 years ago

I am currently emailing and generally pestering 3d studio max plugin programmers to help with a 3d studio max nif import\export plugin for BC's Nif3 format,for all versions of max. If any one wishes(and it would help the effort) to get organized and make a repeated request for such a plugin.

Banbury is one of them, but as can be understood, his time is limited. Still, if only one voice is requesting likely, he wont see a real need. So, email, email, beg plead.




Raedius

I'm too cool to Post

50 XP

30th December 2002

0 Uploads

3 Posts

0 Threads

#10 15 years ago

I'm a programmer so... If I had the .nif file spec it shouldn't be that hard.

I've looked around and so far I can't really find any information about the format and I'm not that good and back engineering them.

~Raedius




  • 1
  • 2