damage thru shields 35 replies

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corv2k

I'm too cool to Post

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30th July 2003

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#1 16 years ago

Is there anything that controls how much damage gets thru the shields on any given impact? I've noticed recently that there are times when a single torpedo fired at a ship will penetrate the shield and impact directly on the hull causing damage. I'm talking a stock torpedo, not one of the torpedo mods like the transphasic torp, etc... For example, one quantum torpedo set at 2K damage is fired at a galaxy class with full shields set at 90K, but yet a 2K torpedo can sometimes penetrate a shield that is at 90K... how?

If anyone has an explanation, or knows of something I can change, script wise, that will help balance this, please let me know.

Thanks...




BrianS

GF Pwns Me!

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8th July 2003

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#2 16 years ago

all i can think of is that its something thats put into the core files in the game




Andromeda Ascendant

XMC-10-284

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21st March 2003

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#3 16 years ago

I noticed that happening too, but it oonly happens to me when I am moving towards the torp. Maybe the shields can't handle a high spped impact like that......




gourasrs4

The forums staffers think I'm Cool

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26th March 2003

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#4 16 years ago

i dont think so... bcause wen ur fighting a card hybrid (the 1 with super acurate and fast torps) the torps dont go through.?? i dunno what it is. maybe its just done for the game to be harder.?.?.?:confused: :confused: :confused:




BoomAM

I want to be like the Admins

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24th March 2003

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#5 16 years ago

Its a bug in the game. If you move fast towards your target, and then fire the torp, theres a chance that it`ll pass thorough their shields and damage the hull. Its just a small bug.




mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#6 16 years ago

It is a bug, one instance (call it a computers moment) the Torp is outside the shields (and it is not close enough to register an impact), the next the torp is inside the shields!




Defiant

Free GNU user

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28th March 2002

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#7 16 years ago

It is not a bug; its a feature. I always thought that - isn't it random?

===

welcome back mldaalder




mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#8 16 years ago

Originally posted by Defiant It is not a bug; its a feature. I always thought that - isn't it random? === welcome back mldaalder

Thanks!

You must know, it is not. I have given it more thought, it is either foolish, or admiring of Totally Games. They don't extrapolate the course of the torpedo, so they don't know if a torpedo is going to hit in the situations like in my post.




deanej

Slightly cooler than a n00b

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29th July 2003

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#9 16 years ago

Was this during Quickbatle or the battle with the Gernomeo? If so, that would be an adden feature, as those are both simulations. ;)




mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#10 16 years ago

Afraid not, it is hard coded.