I would like to see hull breech force fields in place when a breech appears on my ship...and when the forcefield engages that section will reinforce so the hull will be able to partally repair....is this possible? and is anyone willing to try and do this?
Well I suppose a damage texture could be done to reproduce the forcefield look. It would look silly on very large breaches though.
Actually having it partially reinforce your hull. hmm, not sure about that, might be a good idea for ATP4 perhaps?
yeah well the hole size should be limited to a certain size..because if its too big ..yes it would look silly...I was just watchin a ST movie and saw the forcefields thing and figure it would be more realistic...
and what does multivectral shields do?..I have ATP1 but how do I get the shields working I enabled the multivecrtral shields in ATP1 and nothin happened the shields were weaker they ...didnt have better performace....do I have to add extra shield generators to the hardpoints?
No but in the HP all the shield vectors should have equal strength and recharge, otherwise it won't work properly.