I made my own model for Bridge Commander and used another ships hardpoint file because I didn't want to type one up, and the phasers launch from way below where they are supposed to. I have gone into the hardpoint to try to change this, but all the command lines that I change to correct the defect don't do anything. Do I have to continue to pour through these files or is there simpler way to edit harpoints for custom models?
go into the hardpoints file of your ship and find the lines for each phaser: (Example)-VentralPhaser5a.SetPosition(0.343089, 1.243170, 0.123282) these are read- length, width, and height change the last number of the three of whatever phaser your fixing until it fires from where it should
Okay, thx. I'll go try that right now.
Okay, it worked, thx.
okay that worked, but I have another problem. When I use my ship there are no textures on it and I have then set up right..... I think. This is a simple diplay of how they are set up:
ignore the "_" they're for spacing)
"Data"/"Models"/"Ships"/"Revenge"/"revnge.nif" _____________________________"High"/ all my textures
Is this set up right? Do you know why my textures aren't working?
didnt u just say u had some one helping u. well is that the folder groups or is that how u put it in the hardpoint files
Ya, this guy is, in the forums, but if you want to answer it, that's fine too.
Umm... this is the way that i put it in to folder groups.
ok thats right then also u should put your textures in the mian model folders as ive seen some mods like that also make sure u set the py right if u send me them or ask your bubby to sort check them ok
Okay, so it should look like this:
"Data"/"Models"/"Ships"/"Revenge"/"revnge.nif" all my textures _____________________________"High"/ all my textures
why dont u use the model property editor?!? soooooo much easier, and u can see what ur doin, unlike the way ur doin it now... im pretty sure u can download it from this site! i would reccommend it.