Help with modding 7 replies

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Chefkowitch

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4th June 2003

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#1 15 years ago

Hi all, I have a little problem I want to make a little Mod for Multiplayer for an LAN Party next week, but I have problem to add Ships to mutliplayer :(

What Steps musst I do to add an ship to BC, and after add it to Mulitplayer?

to edit the .py , .phyc files is no problem




mldaalder

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22nd October 2002

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#2 15 years ago

I don't play the multiplayer, so I don't mod for it, but you might want to look at the changes people made for mods like Unofficial Patch 1.x Look at the multi race packs on bcfiles.




Chefkowitch

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#3 15 years ago

I have also a new problem when i edit the ex: galaxy.py hardpoint with tde_V22, I can't see the new phaser Arcs ingame? But when you open the file with phyton you can see the new entries




mldaalder

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22nd October 2002

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#4 15 years ago

I must say, I have never heard of tde_v22. And those new Phaser Arcs, do you mean you don't see them on the tactical display and you do see them firing?

And make sure you add them in the MPE.




Chefkowitch

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#5 15 years ago

tde = Tactical Display Editor

yes I can't see it in the tactical display :( in MPE I Can see them, when I go to Properity --> show template list




mldaalder

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#6 15 years ago

Chefkowitchtde = Tactical Display Editor

yes I can't see it in the tactical display :( in MPE I Can see them, when I go to Properity --> show template list

I never used the Tactical Display Editor, so I can't help you with that. And I think you need to actually add the system in MPE (it is not for nothing that it is called template list), on your right you will see a tree, expand it until you see Scene Root, click on it, now you should see on the left list all the added systems. Now click on Add and select the new Phaser Array (one at the time), and press OK. Try it now.




Chefkowitch

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#7 15 years ago

ohh, thank it works :-)

I have also a new question, how can I add tactical icons to new ships?




mldaalder

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22nd October 2002

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#8 15 years ago

I am sorry, but I really have no clue about that... The only thing I can think of that I noticed was something a bout a icon ID, maybe something worth checking out.