Mutator Problem... 6 replies

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mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#1 15 years ago

Hello,

This might become a problem in the future when more and more addons for Bridge Commander are being made. Just look at the picture (at the bottom) and see...

We now need a way to prevent this from happening.




Defiant

Free GNU user

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28th March 2002

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#2 15 years ago

lol!

Where the hell did you got that much Mutators? -and the ATP extras?




sneaker98

BC Modder

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21st October 2002

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#3 15 years ago

Its easy enough to fix, you could either pack together some of the mods into one mutator autoload file, or i'll just get Dasher to make up a scroll bar for the next release, its real easy to do. Takes 5 seconds




mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#4 15 years ago

To Defiant: I'm trying to get both the ATP and the New Technology System from SimRex and I thought of several diffrent causes and I thoughed out a fix for each problem and I was to lazy to exit the game for each diffrent try. Besides those ATP extra's are all the same except the Advanced Technologies 2 that is my own (yes Sneaker with all the typos, still not sure why the definitions contain syntaxt errors), I ran out of short names so I called it that way. And those uniform mods I made myself I was also to lazy yo quite the game when I wanted to change of uniform, besides I have my mutator work of the TMP DSG/Voyager and the All Good Things uniform mods to Blackrook32 for which I made them also. Those SP addons don't work yet I know where the problem lies (typo's), but I still need to correct that.

To Sneaker98: I think a scroll bar is easier, just in case Bridge Commander is going on for the next couple of years (of which I'm almost certain) and a lot of people start modding (and certainly if Totally Games or Activision gives out the source code). I know I should clean it up, but I might be deleting something important.




StarBright

Pro-Filer thinks I'm cool!!

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5th February 2003

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#5 15 years ago

You don't need to delete anything.

Just pack the mutators into fewer buttons.

Like:

Advanced Technologies (all) DS9 Uniforms AGT Uniforms Intercept Mod ZM System Pack




mldaalder

GF is my bext friend *hugs GF*

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22nd October 2002

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#6 15 years ago

Yes I could... The problem is that the Uniform mods can't be packed in one, I could do the system packs, I have that at the moment. The problem with the uniform mods is that the files still contain problems. That is all. And the Advanced technologies are all the same thing just the entry point is diffrent. For me it is not really a problem. But think about it, how long would it take for a lot of beginning scripters to make their own things that require a mutator.




StarBright

Pro-Filer thinks I'm cool!!

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5th February 2003

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#7 15 years ago

Maybe you should post a tutorial on it in the Newbie Forum (in my sig).