NanoFXv2 Changing Warp Speed Semi-Solution 9 replies

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036dhbrd

Logic Must give way to Physics

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6th September 2003

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#1 14 years ago

:) Through extensive file viewing I have found a tempory semi-solution. In the file found at Bridge Commander\scripts\Custom\NanoFXv2\WarpFX\ The file labled WarpFX_GUI has the bug. This is my semi-solution since when you change it you still will not be able to change warp speed in-game but you can change it to a different warp speed setting in this file. Solution: Open WarpFX_GUI Next go the next line down to WarpSpeed=9 and change that value to a number between 1 and 9: ET_WARP_9=App.Mission_GetNextEventType()

WarpSpeed=9 CHANGE TO WarpSpeed=(number between 1-9) Next Go all the way down till you see this:

def ResetWarpSpeed():

global WarpSpeed

WarpSpeed=9 Now change that number to what ever value you wish between 1 to 9 but keep it as the number you used for the second step. Now go into BC and go to Quick Battle. Set any course and hit warp. Now during warp speed you will see the value of the warp like Warp 1 or 2 ect. So you only just need to change it again to set a different warp speed. I will continue looking around to see if I can get that drop down menu to work and if I do I WILL post it here.:type: 036dhbrd




Jerm357

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15th January 2004

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#2 14 years ago

did you get permission to share this info?




036dhbrd

Logic Must give way to Physics

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6th September 2003

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#3 14 years ago

He did not say that I needed permission since it was not written into the readme. So in a abstract way... yes.




*The.Doctor

Trust me, I'm a Doctor

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25th November 2003

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#4 14 years ago

well it works but it's not much fun everytime you want a new warp speed you have to go change the lines!, we really need that menu to work.




036dhbrd

Logic Must give way to Physics

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#5 14 years ago

I'll work on it but from what I know of the format of the dropdown menu... it should be working. I do have several more ideas to test still.




036dhbrd

Logic Must give way to Physics

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#6 14 years ago

Well I have gone through the files and doesn't look like there is much I can do with the drop down menu.... There must be a file making this inert to the rest or nanofx2. It will take a long time to see if this is correct but that is my best guess. Anyone have any other ideas???




036dhbrd

Logic Must give way to Physics

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6th September 2003

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#7 14 years ago

Well... All ideas exausted, there is simply nothing left to do but wait till ATP3 comes out (which I WILL BE BETA TESTING AS SOON AS I GET THE FILE ALONG WITH ATP DIMENSIONS) NanoFX2 must be held together by ATP3. Nano Byte must has anticipated ATP 3 to come soon after his release... but ATP 3 and ATP Dimensions will come out in April/Early May depending on me and the scripter of ATP 3/ATP Dimensions. 036dhbrd




036dhbrd

Logic Must give way to Physics

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#8 14 years ago

I hate to poast so soon again but I forgot to mention that NanoFXv2 full version, not beta will be delayed for the time being. We will have to stick to NANOFXv2 (BETA) for a little longer than we hoped for!! 036dhbrd




Jerm357

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#9 14 years ago

the changing of warp speed does not require ATP 3 its a bug with NFX2b and i think that almost everybody knows that the full version of NFX2 will take more time nano only said it about 500 times




036dhbrd

Logic Must give way to Physics

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#10 14 years ago

Sorry but I did not hear that but now that I have I will remember it. 036dhbrd