Someone needs to design more realistic animations for the characters during battle sequences, such as falling to the floor, or being thrown over consoles;the sequences in Generations are a good example. Another thought that occured to me today--why isn't tactical behind the captain .
On the characters, some dude have allready done that. I've forgoten who. On the tactical stuff it's made that way so it can be easyer to controll the ship from bridge view. But i don't use bridge view to controll the ship so for me it SUCKS.
o k first off if someone makes this satffi should die within about one hit ok. also for the captian (which is us) to kill her with a phaser.