Torpedo???? 8 replies

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bryanvaz

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19th January 2003

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#1 16 years ago

Okay just how do you mod the torpedo so it looks like a missle. moreover how does the tga work. I'm completely clueless!!!!:eek:




FDFWilliams

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31st December 2002

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#2 16 years ago

i believe it has to do with the torpedos core.




mldaalder

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22nd October 2002

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#3 16 years ago

You can edit an tga with a picture editor, like Paint Shop Pro. If you look at bcfiles you will see a tutorial in the left side corner.




elminster

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26th October 2002

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#4 16 years ago

Moved to Modding forum




bryanvaz

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19th January 2003

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#5 16 years ago

Yea but I checked the tutorial for torps and it still doesn't explain the whole use of the tga and what it should look like. it just has refrances to the scripting. (and that is also slowly moving through my head)




mldaalder

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22nd October 2002

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#6 16 years ago

Your saying that you are trying to make a missile, so not a torpedo. You would need to set the rotation to 0, the flare lengt to 0 and the texture of the back of a missile.




bryanvaz

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19th January 2003

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#7 16 years ago

but what if one were to look from the side. wouldn't it look like the back of the missile.




elminster

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26th October 2002

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#8 16 years ago

Simple answer, don't use a texture, just change the colors for the exhaust core, and the 'umbra' outside it. I've created an effective missile effect doing it this way.

I'll post the torp script when I get home from work.




bryanvaz

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19th January 2003

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#9 16 years ago

Okay thanks great help