Two new ships on the way... 4 replies

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GF Pwns Me!

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27th September 2003

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#1 17 years ago

milkshape does have a problem when importing ships from 3ds max ive had a prob where i cant smooth the ship be i finish in max dunno why it may just be milksahpe is just to crap to handle it lol


Captain of the Enterprise A

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31st December 2002

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#2 17 years ago

The Victory looks great!!!! I want the nacelles just as they are in the last pic you posted. They're perfect. Leave 'em. The ship looks almost marine in design (hint hint on some cool capabilities....). Keep 'em coming!!


Beta Tester

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5th November 2003

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#3 17 years ago

Thanks for the Link Queball,,,,,,,,,,,,,, I am TRUELY thankful for the your work on the Kissinger Project. Is the Read Me going to include the orrigional info about the purpose of the ship? I was impressed with the write-up about how it was designed as a Diplomatic Transport. Which explains why there was only one Torpedo launcher (at the rear). But I like the additional Tubes in the front. Nice touch. I am also liking the Victory. In fact, you haven't released anything not worthy of down-load. Keep up the GREAT work!!

JimmyB76 Files Moderator

ST: Bridge Commander Central Forums Admin

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19th March 2003

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#4 17 years ago

ya i agree... very very well done! i'm really looking forward to their completion so i can play these babies!!! good job!


BCFiles staff member / modder

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26th August 2002

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#5 17 years ago

Thanks for all the comments lads, it really helped during the times I began to get wound up making the damn thing! I've just uploaded the file to BCFiles so keep you ears to the ground.

As the readme will say - there are some minor bugs:

Firstly, when you punch a hole in the engineering hull it appears hollow because the mesh for that part is uncapped - I'll sort this for V1.1.

Also I've just noticed that the texture is a bit odd on the front of the Nacelle pylons. (You will see that the texture has wrapped the object incorrectly), but hey, I'm new to modding - I'm allowed to bodge things! This will be sorted too.

Another thing I have noticed (why am I noticing all these things after I post the bloody file!) is that part of the Starboard impulse engine is missing.

Finally I'm not sure if the phaser sound effect will work. I'm waiting for the geezers at BCFiles to test a USS Yamato mod I posted the other day with the same burst phasers. So they'll let me know. I would have tested this myself with a clean install of BC but I only have abt 3gb left on my drive!

Going back to work now on the weapons pod refit for this ship & the Kazon vessel