Voyager 3rd Party scripting - getting up Warpdrives first... 15 replies

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Mad_Max_FX

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7th July 2003

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#1 15 years ago

You know before the voyager is getting into warp it's getting up this Back (in German we call them Warp"Gonndeln") I mean this two warpdrives (if this translation is right). This feature would be cool !




book VIP Member

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13th November 2002

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#2 15 years ago

i see what your saying, i think atp 3 will support this (dont quote me on that though)




Defiant

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28th March 2002

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#3 15 years ago
Originally posted by Mad_Max_FX You know before the voyager is getting into warp it's getting up this Back (in German we call them Warp"Gonndeln") I mean this two warpdrives (if this translation is right). This feature would be cool !

lol "Warp Gonndeln" - and I thought they are called "Warp Gondeln" :P

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oh and I don't think that can be made cause AFAIK STBC doesn't support Animated Models.




mldaalder

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22nd October 2002

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#4 15 years ago

It is possible!

The code is in the demo of ATP3. Qoute me on that! I have seen it!

You can get the demo in MPMP 2.0 The only thing we need to wait on is the new Nano FX.




NeoKaede

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24th April 2003

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#5 15 years ago

Then atp3 will allow ships with moving parts? I think people will love this.




mldaalder

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22nd October 2002

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#6 15 years ago

As it stands now only Nacel movement and turret movement, but it can be easily adapted for other purposes.




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#7 15 years ago

AhA! I knew I was right :-D




UssDonoghue

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31st May 2003

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#8 15 years ago

I can start work on it now. I also think I will put the option on the Bird of Prey as well. If there are any other ships let me know before I can begin work on building this mod.




Mad_Max_FX

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#9 15 years ago

I don't know if there is another ship with this effect ! So if you know one - do it ! :-) but please start working on Voyager first, please !!! Because don't want to wait for this effect longer than nessesary ! Thanx Mad_Max_FX

...communtication terminated




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#10 15 years ago

my word, its already done just wait for atp3...




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